Home
last modified time | relevance | path

Searched refs:targetGLSLVersion (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/compiler/translator/
DBuiltInFunctionEmulatorGLSL.cpp27 int targetGLSLVersion) in InitBuiltInIsnanFunctionEmulatorForGLSLWorkarounds() argument
30 if (targetGLSLVersion < GLSL_VERSION_130) in InitBuiltInIsnanFunctionEmulatorForGLSLWorkarounds()
115 int targetGLSLVersion) in InitBuiltInFunctionEmulatorForGLSLMissingFunctions() argument
118 if (targetGLSLVersion < GLSL_VERSION_410) in InitBuiltInFunctionEmulatorForGLSLMissingFunctions()
141 if (targetGLSLVersion >= GLSL_VERSION_330 && targetGLSLVersion < GLSL_VERSION_420) in InitBuiltInFunctionEmulatorForGLSLMissingFunctions()
DBuiltInFunctionEmulatorGLSL.h26 int targetGLSLVersion);
37 int targetGLSLVersion);
DBuiltInFunctionEmulatorHLSL.cpp20 int targetGLSLVersion) in InitBuiltInIsnanFunctionEmulatorForHLSLWorkarounds() argument
22 if (targetGLSLVersion < GLSL_VERSION_130) in InitBuiltInIsnanFunctionEmulatorForHLSLWorkarounds()
DBuiltInFunctionEmulatorHLSL.h23 int targetGLSLVersion);
DTranslatorGLSL.cpp43 int targetGLSLVersion = ShaderOutputTypeToGLSLVersion(getOutputType()); in initBuiltInFunctionEmulator() local
44 InitBuiltInFunctionEmulatorForGLSLMissingFunctions(emu, getShaderType(), targetGLSLVersion); in initBuiltInFunctionEmulator()