Searched refs:targetGLSLVersion (Results 1 – 5 of 5) sorted by relevance
27 int targetGLSLVersion) in InitBuiltInIsnanFunctionEmulatorForGLSLWorkarounds() argument30 if (targetGLSLVersion < GLSL_VERSION_130) in InitBuiltInIsnanFunctionEmulatorForGLSLWorkarounds()115 int targetGLSLVersion) in InitBuiltInFunctionEmulatorForGLSLMissingFunctions() argument118 if (targetGLSLVersion < GLSL_VERSION_410) in InitBuiltInFunctionEmulatorForGLSLMissingFunctions()141 if (targetGLSLVersion >= GLSL_VERSION_330 && targetGLSLVersion < GLSL_VERSION_420) in InitBuiltInFunctionEmulatorForGLSLMissingFunctions()
26 int targetGLSLVersion);37 int targetGLSLVersion);
20 int targetGLSLVersion) in InitBuiltInIsnanFunctionEmulatorForHLSLWorkarounds() argument22 if (targetGLSLVersion < GLSL_VERSION_130) in InitBuiltInIsnanFunctionEmulatorForHLSLWorkarounds()
23 int targetGLSLVersion);
43 int targetGLSLVersion = ShaderOutputTypeToGLSLVersion(getOutputType()); in initBuiltInFunctionEmulator() local44 InitBuiltInFunctionEmulatorForGLSLMissingFunctions(emu, getShaderType(), targetGLSLVersion); in initBuiltInFunctionEmulator()