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Searched refs:targetSemantic (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DDynamicHLSL.cpp282 std::string targetSemantic = (shaderModel >= 4) ? "SV_TARGET" : "COLOR"; in generatePixelShaderForOutputSignature() local
323 declarationStream << " " << outputVariable->name << " : " << targetSemantic in generatePixelShaderForOutputSignature()