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Searched refs:targetSpirvVersion (Results 1 – 5 of 5) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmGraphicsShaderTestUtil.cpp1254 SpirvVersion targetSpirvVersion; in addShaderCodeCustomVertex() local
1257 targetSpirvVersion = context.resources.spirvVersion; in addShaderCodeCustomVertex()
1259 targetSpirvVersion = spirVAsmBuildOptions->targetVersion; in addShaderCodeCustomVertex()
1266 …).specialize(context.testCodeFragments) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex()
1267 …ce(context.interfaces.getOutputType())) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex()
1271 …aderAssembly(context.testCodeFragments) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex()
1272 …<< makeFragmentShaderAssembly(passthru) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex()
1287 SpirvVersion targetSpirvVersion; in addShaderCodeCustomTessControl() local
1290 targetSpirvVersion = context.resources.spirvVersion; in addShaderCodeCustomTessControl()
1292 targetSpirvVersion = spirVAsmBuildOptions->targetVersion; in addShaderCodeCustomTessControl()
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DvktSpvAsmVaryingNameTests.cpp51 SpirvVersion targetSpirvVersion = context.resources.spirvVersion; in createShaders() local
164 …es.add("vert", DE_NULL) << vertexShader << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in createShaders()
165 ….add("frag", DE_NULL) << fragmentShader << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in createShaders()
DvktSpvAsmVariableInitTests.cpp322 SpirvVersion targetSpirvVersion = params.context.resources.spirvVersion; in addShaderCodeOutput() local
451 …_NULL) << vertexShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput()
452 ….add("frag", DE_NULL) << fragmentShader << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput()
584 …_NULL) << vertexShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput()
585 …ULL) << fragmentShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput()
DvktSpvAsmFloatControlsTests.cpp3880 SpirvVersion targetSpirvVersion = context.resources.spirvVersion; in getGraphicsShaderCode() local
4067 << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in getGraphicsShaderCode()
4070 << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in getGraphicsShaderCode()
DvktSpvAsm16bitStorageTests.cpp3978 SpirvVersion targetSpirvVersion = def.instanceContext.resources.spirvVersion; in addShaderCode16BitStorageInputOutput16To16x2() local
4168 …_NULL) << vertexShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCode16BitStorageInputOutput16To16x2()
4169 …ULL) << fragmentShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCode16BitStorageInputOutput16To16x2()