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Searched refs:te_body (Results 1 – 17 of 17) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderProperties.hpp101 const char* te_body; member
111 te_body = DE_NULL; in _test_descriptor()
DesextcTessellationShaderProperties.cpp306 test_1.te_body = "${VERSION}\n" in iterate()
333 test_2.te_body = "${VERSION}\n" in iterate()
360 test_3.te_body = "${VERSION}\n" in iterate()
387 test_4.te_body = "${VERSION}\n" in iterate()
412 shaderSourceSpecialized(m_te_id, 1 /* count */, &test.te_body); in iterate()
DesextcTessellationShaderXFB.cpp432 const char* te_body = "${VERSION}\n" in initTest() local
450 shaderSourceSpecialized(m_te_id, 1 /* count */, &te_body); in initTest()
455 &te_body, 1, /* n_varyings */ in initTest()
515 const char* src[] = { fs_body, gs_body, tc_body, te_body, vs_body }; in initTest()
DesextcTessellationShaderProgramInterfaces.cpp241 const char* te_body = "\n" in initTest() local
288 te_body }; in initTest()
DesextcTessellationShaderTessellation.cpp557 std::string te_body = getTECode(primitive_mode); in initRun() local
558 const char* te_body_raw_ptr = te_body.c_str(); in initRun()
952 static const char* te_body = "${VERSION}\n" in getTECode() local
982 std::string result = te_body; in getTECode()
1166 std::string te_body = getTECode(primitive_mode); in initRun() local
1167 const char* te_body_raw_ptr = te_body.c_str(); in initRun()
1908 std::string te_body = getTECode(vertex_spacing, primitive_mode); in initTestDescriptor() local
1909 const char* te_body_raw_ptr = te_body.c_str(); in initTestDescriptor()
DesextcTessellationShaderTCTE.cpp1352 const char* te_body = "${VERSION}\n" in initTest() local
1396 shaderSourceSpecialized(m_tes_id, 1 /* count */, &te_body); in initTest()
1453 const char* src[] = { fs_body, tc_body, te_body, vs_body }; in initTest()
3389 const char* te_body = "${VERSION}\n" in initTestDescriptor() local
3422 te_body_stringstream << te_body; in initTestDescriptor()
3978 const char* te_body = "${VERSION}\n" in initTestDescriptor() local
3993 shaderSourceSpecialized(out_test_ptr->tes_id, 1 /* count */, &te_body); in initTestDescriptor()
DesextcTessellationShaderUtils.cpp442 const char* te_body = "${VERSION}\n" in getGenericTECode() local
468 result = te_body; in getGenericTECode()
/external/deqp/external/openglcts/modules/gl/
Dgl3cCullDistanceTests.hpp52 const glw::GLchar* te_body, const glw::GLchar* vs_body, const glw::GLuint& n_tf_varyings,
Dgl3cCommonBugsTests.cpp2572 std::string te_body; in runPipelineObjectValidationTestMode() local
2590 { &te_body, &m_te_po_id, SHADER_STAGE_TESSELLATION_EVALUATION, GL_TESS_EVALUATION_SHADER_BIT, in runPipelineObjectValidationTestMode()
2601 &te_body, &vs_body); in runPipelineObjectValidationTestMode()
2762 std::string te_body; in runSeparateShaderTestMode() local
2776 { &te_body, &m_te_id, SHADER_STAGE_TESSELLATION_EVALUATION, GL_TESS_EVALUATION_SHADER_BIT, in runSeparateShaderTestMode()
2783 &te_body, &vs_body); in runSeparateShaderTestMode()
2869 … << ((te_body.length() > 0) ? te_body : "[not used]") << "\n<<\nVertex shader program:\n>>\n" in runSeparateShaderTestMode()
Dgl4cShaderSubroutineTests.cpp832 const std::string& te_body, const std::string& gs_body, const std::string& fs_body, in buildProgram() argument
876 const char* te_body_raw_ptr = te_body.c_str(); in buildProgram()
7040 std::string te_body = getTessellationEvaluationShaderBody(n_id); in initTest() local
7041 const char* te_body_raw_ptr = te_body.c_str(); in initTest()
8217 const std::string te_body = getShaderBody(Utils::SHADER_STAGE_TESSELLATION_EVALUATION, n_id); in initTest() local
8220 …if (!Utils::buildProgram(gl, vs_body, tc_body, te_body, gs_body, fs_body, DE_NULL, /* xfb_varyings… in initTest()
8239 const char* te_body_raw_ptr = te_body.c_str(); in initTest()
9248 std::string te_body = getTessellationEvaluationShaderBody(); in initTest() local
9251 …if (!Utils::buildProgram(gl, vs_body, tc_body, te_body, gs_body, fs_body, DE_NULL, /* xfb_varyings… in initTest()
10397 const std::string te_body = getTessellationEvaluationShaderBody(referencing_stage); in executeTestCase() local
[all …]
Dgl3cCullDistanceTests.cpp71 const glw::GLchar* te_body, const glw::GLchar* vs_body, in buildProgram() argument
84 { GL_TESS_EVALUATION_SHADER, te_body, 0 }, { GL_VERTEX_SHADER, vs_body, 0 } }; in buildProgram()
793 std::string te_body = te_body_template; in iterate() local
817 { &te_body, GL_TESS_EVALUATION_SHADER }, { &vs_body, GL_VERTEX_SHADER } }; in iterate()
917 …current_stage.use_tc ? tc_body.c_str() : DE_NULL, current_stage.use_te ? te_body.c_str() : DE_NULL, in iterate()
Dgl4cPipelineStatisticsQueryTests.hpp414 const char* te_body, const char* vs_body);
Dgl4cPipelineStatisticsQueryTests.cpp1702 const char* te_body, const char* vs_body) in buildProgram() argument
1714 te_body == DE_NULL && vs_body == DE_NULL)) || in buildProgram()
1716 te_body != DE_NULL || vs_body != DE_NULL))); in buildProgram()
1748 if (te_body != DE_NULL) in buildProgram()
1793 &te_body, DE_NULL); /* length */ in buildProgram()
Dgl4cShaderSubroutineTests.hpp247 const std::string& te_body, const std::string& gs_body, const std::string& fs_body,
1356 std::string te_body; member
Dgl4cGPUShaderFP64Tests.cpp6254 const char* te_body = "#version 400\n" in initProgramObjects() local
6296 gl.shaderSource(m_te_id, 1 /* count */, &te_body, DE_NULL /* length */); in initProgramObjects()
8892 std::string te_body = getTessellationEvaluationShaderBody(variables); in buildTestProgram() local
8922 if (!compileShader(m_te_id, te_body)) in buildTestProgram()
8993 m_current_te_body = te_body; in buildTestProgram()
Dgl4cTextureViewTests.cpp5198 const char* te_body = "#version 400\n" in initIterationSpecificProgramObject() local
5245 std::string te_string = te_body; in initIterationSpecificProgramObject()
/external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/
DesextcDrawElementsBaseVertexTests.cpp1279 std::string te_body = specializeShader(1, &functional_te_code); in setUpFunctionalTestObjects() local
1291 std::string* bodies[] = { &fs_body, &gs_body, &tc_body, &te_body, &vs_body }; in setUpFunctionalTestObjects()
1389 use_tessellation_shader_stage ? te_body.c_str() : DE_NULL, in setUpFunctionalTestObjects()