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Searched refs:te_id (Results 1 – 10 of 10) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderTessellation.hpp109 glw::GLuint te_id; member
116 te_id = 0; in _run()
204 glw::GLuint te_id; member
219 te_id = 0; in _run()
302 glw::GLuint te_id; member
320 te_id = 0; in _test_descriptor()
DesextcTessellationShaderUtils.hpp329 glw::GLint te_id; member
344 te_id = 0; in _tessellation_vertex_counter_program()
366 if (te_id != 0) in ~_tessellation_vertex_counter_program()
368 m_gl.deleteShader(te_id); in ~_tessellation_vertex_counter_program()
369 te_id = 0; in ~_tessellation_vertex_counter_program()
DesextcTessellationShaderTessellation.cpp343 if (run.te_id != 0) in deinitRun()
345 gl.deleteShader(run.te_id); in deinitRun()
347 run.te_id = 0; in deinitRun()
545 run.te_id = gl.createShader(m_glExtTokens.TESS_EVALUATION_SHADER); in initRun()
560 shaderSourceSpecialized(run.te_id, 1 /* count */, &te_body_raw_ptr); in initRun()
564 glw::GLuint shaders[] = { run.tc_id, run.te_id }; in initRun()
572 gl.attachShader(run.po_id, run.te_id); in initRun()
871 if (run.te_id != 0) in deinitRun()
873 gl.deleteShader(run.te_id); in deinitRun()
875 run.te_id = 0; in deinitRun()
[all …]
DesextcTessellationShaderTriangles.cpp157 if (test.te_id != 0) in deinitTestDescriptor()
159 gl.deleteShader(test.te_id); in deinitTestDescriptor()
161 test.te_id = 0; in deinitTestDescriptor()
297 test.te_id = gl.createShader(m_glExtTokens.TESS_EVALUATION_SHADER); in initTestDescriptor()
353 shaderSourceSpecialized(test.te_id, 1 /* count */, &te_body_raw_ptr); in initTestDescriptor()
359 gl.compileShader(test.te_id); in initTestDescriptor()
362 gl.getShaderiv(test.te_id, GL_COMPILE_STATUS, &compile_status); in initTestDescriptor()
373 gl.attachShader(test.po_id, test.te_id); in initTestDescriptor()
DesextcTessellationShaderTriangles.hpp87 glw::GLuint te_id; member
93 te_id = 0; in _test_descriptor()
DesextcTessellationShaderVertexOrdering.cpp352 glw::GLuint te_id = gl.createShader(m_glExtTokens.TESS_EVALUATION_SHADER); in initTestIteration() local
355 shaderSourceSpecialized(te_id, 1, /* count */ in initTestIteration()
360 &te_id, true); /* should_succeed */ in initTestIteration()
368 gl.attachShader(po_id, te_id); in initTestIteration()
393 gl.deleteShader(te_id); in initTestIteration()
DesextcTessellationShaderTCTE.hpp228 glw::GLuint te_id; member
253 , te_id(0) in _run()
DesextcTessellationShaderUtils.cpp1235 glw::GLint te_id = 0; in initTessellationVertexCounterProgram() local
1239 te_id = m_gl.createShader(m_parent_test->m_glExtTokens.TESS_EVALUATION_SHADER); in initTessellationVertexCounterProgram()
1268 te_id, 1, &te_code_ptr, m_vs_id, 0 /* precompiled */, NULL); in initTessellationVertexCounterProgram()
1305 result_descriptor.te_id = te_id; in initTessellationVertexCounterProgram()
DesextcTessellationShaderTCTE.cpp1898 if (run.te_id != 0) in deinitTestRun()
1900 gl.deleteShader(run.te_id); in deinitTestRun()
1902 run.te_id = 0; in deinitTestRun()
2386 run.te_id = gl.createShader(m_glExtTokens.TESS_EVALUATION_SHADER); in initTestRun()
2412 shaderSourceSpecialized(run.te_id, 1 /* count */, &te_code_raw_ptr); in initTestRun()
2427 const glw::GLuint shaders[] = { run.fs_id, run.tc_id, run.te_id, run.vs_id }; in initTestRun()
2552 else if (shader == run.te_id) in initTestRun()
2554 gl.attachShader(run.te_program_id, run.te_id); in initTestRun()
3011 gl.getShaderiv(run.te_id, GL_SHADER_TYPE, &shader_type_te); in iterate()
/external/deqp/external/openglcts/modules/gl/
Dgl4cPipelineStatisticsQueryTests.cpp1709 glw::GLuint te_id = 0; in buildProgram() local
1750 te_id = gl.createShader(GL_TESS_EVALUATION_SHADER); in buildProgram()
1790 if (te_id != 0) in buildProgram()
1792 gl.shaderSource(te_id, 1, /* count */ in buildProgram()
1805 const glw::GLuint so_ids[] = { cs_id, fs_id, gs_id, tc_id, te_id, vs_id }; in buildProgram()
1866 if (te_id != 0) in buildProgram()
1868 gl.deleteShader(te_id); in buildProgram()