Searched refs:te_state (Results 1 – 4 of 4) sorted by relevance
452 void SetTessellation(const VkPipelineTessellationStateCreateInfo *te_state);
1713 …::SetTessellation(const VkPipelineTessellationStateCreateInfo *te_state) { m_te_state = te_state; } in SetTessellation() argument
4130 static const struct brw_tracked_state genX(te_state) = {5777 &genX(te_state),5866 &genX(te_state),
4358 uint32_t *te_state = (void *) shader->derived_data; in iris_store_tes_state() local4359 uint32_t *ds_state = te_state + GENX(3DSTATE_TE_length); in iris_store_tes_state()4361 iris_pack_command(GENX(3DSTATE_TE), te_state, te) { in iris_store_tes_state()