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Searched refs:temporal_units_ (Results 1 – 2 of 2) sorted by relevance

/external/libgav1/libgav1/src/
Ddecoder_impl.cc672 if (!temporal_units_.Init(max_allowed_frames)) { in InitializeFrameThreadPoolAndTemporalUnitQueue()
693 if (temporal_units_.Full()) { in EnqueueFrame()
701 temporal_units_.Push(std::move(temporal_unit)); in EnqueueFrame()
717 while (!temporal_units_.Empty()) { in SignalFailure()
721 temporal_units_.Front().buffer_private_data); in SignalFailure()
723 temporal_units_.Pop(); in SignalFailure()
739 if (temporal_units_.Empty()) { in DequeueFrame()
744 TemporalUnit& temporal_unit = temporal_units_.Front(); in DequeueFrame()
753 temporal_units_.Pop(); in DequeueFrame()
774 temporal_units_.Pop(); in DequeueFrame()
[all …]
Ddecoder_impl.h224 Queue<TemporalUnit> temporal_units_; variable