Searched refs:tes_point_mode (Results 1 – 8 of 8) sorted by relevance
51 bool tes_vertex_order_cw, bool tes_point_mode) in Init() argument60 if (tes_point_mode) in Init()132 bool tes_vertex_order_cw, bool tes_point_mode) in p_tess_init() argument141 tessellator->Init(tes_prim_mode, spacing, tes_vertex_order_cw, tes_point_mode); in p_tess_init()
56 bool tes_vertex_order_cw, bool tes_point_mode);
103 bool tes_point_mode; member
279 int tes_point_mode; member1681 ctx->tes_point_mode = prop->u[0].Data; in iter_property()6643 ctx->tes_point_mode ? ", point_mode" : ""); in emit_ios_tes()6866 sinfo->tes_point_mode = ctx->tes_point_mode; in fill_sinfo()
3354 if (sub_ctx->shaders[PIPE_SHADER_TESS_EVAL]->sinfo.tes_point_mode) in vrend_fill_shader_key()4697 sub_ctx->shaders[PIPE_SHADER_TESS_EVAL]->sinfo.tes_point_mode)); in vrend_draw_vbo()
1698 bool tes_point_mode = info->properties[TGSI_PROPERTY_TES_POINT_MODE]; in CompileTES() local1737 if (tes_point_mode) { in CompileTES()
331 bool tes_point_mode = info->base.tess.point_mode; in si_set_tesseval_regs() local364 if (tes_point_mode) in si_set_tesseval_regs()
2605 bool tes_point_mode = info->properties[TGSI_PROPERTY_TES_POINT_MODE]; in evergreen_emit_shader_stages() local2636 if (tes_point_mode) in evergreen_emit_shader_stages()