Searched refs:tess_info (Results 1 – 4 of 4) sorted by relevance
643 VkPipelineTessellationStateCreateInfo tess_info = in CreateVkGraphicsPipeline() local646 tess_info.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO; in CreateVkGraphicsPipeline()647 tess_info.patchControlPoints = patch_control_points_; in CreateVkGraphicsPipeline()648 pipeline_info.pTessellationState = &tess_info; in CreateVkGraphicsPipeline()
1014 shader_info *tess_info = in tu6_emit_vpc() local1019 if (tess_info->tess.point_mode) in tu6_emit_vpc()1021 else if (tess_info->tess.primitive_mode == GL_ISOLINES) in tu6_emit_vpc()1023 else if (tess_info->tess.ccw) in tu6_emit_vpc()1029 switch (tess_info->tess.spacing) { in tu6_emit_vpc()2342 const VkPipelineTessellationStateCreateInfo *tess_info = in tu_pipeline_builder_parse_tessellation() local2348 assert(tess_info->patchControlPoints <= 32); in tu_pipeline_builder_parse_tessellation()2349 pipeline->ia.primtype += tess_info->patchControlPoints; in tu_pipeline_builder_parse_tessellation()2351 … vk_find_struct_const(tess_info->pNext, PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO); in tu_pipeline_builder_parse_tessellation()
1923 const VkPipelineTessellationStateCreateInfo *tess_info = in copy_non_dynamic_state() local1925 dynamic->primitive_topology = _3DPRIM_PATCHLIST(tess_info->patchControlPoints); in copy_non_dynamic_state()2242 const VkPipelineTessellationStateCreateInfo *tess_info = in anv_graphics_pipeline_init() local2247 pipeline->topology = _3DPRIM_PATCHLIST(tess_info->patchControlPoints); in anv_graphics_pipeline_init()
1669 const VkPipelineTessellationStateCreateInfo *tess_info) argument1737 …tess_info ? vk_find_struct_const(tess_info, PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO)…