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Searched refs:tessellationWork (Results 1 – 1 of 1) sorted by relevance

/external/skqp/src/gpu/ccpr/
DGrCCFiller.cpp100 int64_t tessellationWork = (int64_t)numVerbs * (32 - SkCLZ(numVerbs)); // N log N. in parseDeviceSpaceFill() local
102 if (tessellationWork * (50*50) + (100*100) < fanningWork) { // Don't tessellate under 100x100. in parseDeviceSpaceFill()