/external/mesa3d/src/gallium/auxiliary/tessellator/ |
D | p_tessellator.cpp | 139 pipe_ts* tessellator = new (mem) pipe_ts(); in p_tess_init() local 141 tessellator->Init(tes_prim_mode, spacing, tes_vertex_order_cw, tes_point_mode); in p_tess_init() 143 return (struct pipe_tessellator *)tessellator; in p_tess_init() 150 pipe_ts *tessellator = (pipe_ts*)pipe_tess; in p_tess_destroy() local 152 tessellator->~pipe_ts(); in p_tess_destroy() 153 align_free(tessellator); in p_tess_destroy() 162 pipe_ts *tessellator = (pipe_ts*)pipe_tess; in p_tessellate() local 164 tessellator->Tessellate(tess_factors, tess_data); in p_tessellate()
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/external/mesa3d/docs/relnotes/ |
D | 3.2.1 | 16 The GLU tessellator has been reverted back to the version included 17 with Mesa 3.0 since it's more stable. The Mesa 3.1/3.2 tessellator
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D | 20.1.0.rst | 204 - tessellator.cpp:78:7: error: 'fmin' is missing exception 1350 - gallium/auxiliary: add the microsoft tessellator and a pipe wrapper. 1361 - gallivm/tessellator: use private functions for min/max to avoid
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D | 20.0.0.rst | 1546 - swr/rasterizer: Add tessellator implementation to the rasterizer
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/external/skia/src/gpu/tessellate/ |
D | GrStrokeIndirectTessellator.cpp | 608 void GrStrokeIndirectTessellator::addToChain(GrStrokeIndirectTessellator* tessellator) { in addToChain() argument 609 SkASSERT(tessellator->fShaderFlags == fShaderFlags); in addToChain() 611 fChainedInstanceCount += tessellator->fChainedInstanceCount; in addToChain() 612 tessellator->fChainedInstanceCount = 0; in addToChain() 614 fChainedDrawIndirectCount += tessellator->fChainedDrawIndirectCount; in addToChain() 615 tessellator->fChainedDrawIndirectCount = 0; in addToChain() 617 fMaxNumExtraEdgesInJoin = std::max(tessellator->fMaxNumExtraEdgesInJoin, in addToChain() 619 tessellator->fMaxNumExtraEdgesInJoin = 0; in addToChain() 621 *fChainTail = tessellator; in addToChain() 622 fChainTail = tessellator->fChainTail; in addToChain() [all …]
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/external/mesa3d/src/gallium/auxiliary/ |
D | Android.mk | 33 $(filter-out tessellator/tessellator.hpp, $(C_SOURCES)) \
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D | Makefile.sources | 160 tessellator/p_tessellator.cpp \ 161 tessellator/p_tessellator.h \ 162 tessellator/tessellator.cpp \ 163 tessellator/tessellator.hpp \
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D | meson.build | 420 'tessellator/tessellator.cpp', 421 'tessellator/tessellator.hpp', 422 'tessellator/p_tessellator.cpp', 423 'tessellator/p_tessellator.h',
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/external/skia/tests/ |
D | StrokeIndirectTest.cpp | 45 GrStrokeIndirectTessellator tessellator(GrStrokeTessellateShader::ShaderFlags::kNone, in test_stroke() local 48 tessellator.verifyResolveLevels(r, target, matrix, path, stroke); in test_stroke() 49 tessellator.prepare(target, path.countVerbs()); in test_stroke() 50 tessellator.verifyBuffers(r, target, matrix, stroke); in test_stroke()
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/external/mesa3d/src/gallium/drivers/swr/ |
D | meson.build | 131 'rasterizer/core/tessellator.h', 132 'rasterizer/core/tessellator.hpp', 133 'rasterizer/core/tessellator.cpp',
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/external/mesa3d/docs/ |
D | README.WIN32 | 61 mainly to get the better tessellator code.
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D | thanks.rst | 25 - **Bogdan Sikorski** wrote the GLU NURBS and polygon tessellator in
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D | sourcetree.rst | 155 - **tessellator**- used by software drivers to implement
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D | versions.rst | 800 - GLU 1.2 polygon tessellator 877 - reverted to old GLU polygon tessellator, GLU 1.1 1270 - fixed divide by zero error in NURBS tessellator (Jon Perry)
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/external/skia/bench/ |
D | TessellateBench.cpp | 400 GrStrokeIndirectTessellator tessellator(ShaderFlags::kNone, SkMatrix::I(), in onDraw() local 403 tessellator.prepare(fTarget.get(), path.countVerbs()); in onDraw()
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/external/skia/samplecode/ |
D | SampleDegenerateQuads.cpp | 425 GrQuadPerEdgeAA::Tessellator tessellator(kSpec, (char*) vertices); in getTessellatedPoints() local 426 tessellator.append(&quad, nullptr, {1.f, 1.f, 1.f, 1.f}, in getTessellatedPoints()
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/external/skia/src/gpu/ops/ |
D | GrFillRectOp.cpp | 249 GrQuadPerEdgeAA::Tessellator tessellator(vertexSpec, dst); in tessellate() local 256 tessellator.append(iter.deviceQuad(), iter.localQuad(), in tessellate()
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D | GrTextureOp.cpp | 716 GrQuadPerEdgeAA::Tessellator tessellator(desc->fVertexSpec, vertexData); in FillInVertices() local 727 tessellator.append(iter.deviceQuad(), iter.localQuad(), info.fColor, in FillInVertices() 732 == (size_t)(tessellator.vertices() - vertexData)); in FillInVertices() 744 SkASSERT(desc->totalSizeInBytes() == (size_t)(tessellator.vertices() - vertexData)); in FillInVertices()
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/external/skia/ |
D | NOTICE | 32 verbatim copy of the GLU tessellator source code from SGI's OpenGL Sample
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/external/mesa3d/docs/gallium/ |
D | tgsi.rst | 3754 If set to a non-zero value, this turns on point mode for the tessellator,
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