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Searched refs:tex2 (Results 1 – 17 of 17) sorted by relevance

/external/mesa3d/src/compiler/nir/
Dnir_instr_set.c646 nir_tex_instr *tex2 = nir_instr_as_tex(instr2); in nir_instrs_equal() local
648 if (tex1->op != tex2->op) in nir_instrs_equal()
651 if (tex1->num_srcs != tex2->num_srcs) in nir_instrs_equal()
654 if (tex1->src[i].src_type != tex2->src[i].src_type || in nir_instrs_equal()
655 !nir_srcs_equal(tex1->src[i].src, tex2->src[i].src)) { in nir_instrs_equal()
660 if (tex1->coord_components != tex2->coord_components || in nir_instrs_equal()
661 tex1->sampler_dim != tex2->sampler_dim || in nir_instrs_equal()
662 tex1->is_array != tex2->is_array || in nir_instrs_equal()
663 tex1->is_shadow != tex2->is_shadow || in nir_instrs_equal()
664 tex1->is_new_style_shadow != tex2->is_new_style_shadow || in nir_instrs_equal()
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/external/angle/third_party/vulkan-deps/glslang/src/Test/
Dhlsl.flattenOpaqueInit.vert21 FxaaTex tex2 = fillOpaque();
22 res += lookUp(tex2);
/external/deqp-deps/glslang/Test/
Dhlsl.flattenOpaqueInit.vert21 FxaaTex tex2 = fillOpaque();
22 res += lookUp(tex2);
/external/deqp-deps/glslang/Test/baseResults/
Dhlsl.flattenOpaqueInit.vert.out56 0:21 'tex2' ( temp structure{ temp sampler smpl, temp texture2D tex})
61 0:22 'tex2' ( temp structure{ temp sampler smpl, temp texture2D tex})
140 0:21 'tex2' ( temp structure{ temp sampler smpl, temp texture2D tex})
145 0:22 'tex2' ( temp structure{ temp sampler smpl, temp texture2D tex})
190 Name 62 "tex2"
263 62(tex2): 10(ptr) Variable Function
276 Store 62(tex2) 63
277 65: 9(FxaaTex) Load 62(tex2)
/external/angle/third_party/vulkan-deps/glslang/src/Test/baseResults/
Dhlsl.flattenOpaqueInit.vert.out56 0:21 'tex2' ( temp structure{ temp sampler smpl, temp texture2D tex})
61 0:22 'tex2' ( temp structure{ temp sampler smpl, temp texture2D tex})
140 0:21 'tex2' ( temp structure{ temp sampler smpl, temp texture2D tex})
145 0:22 'tex2' ( temp structure{ temp sampler smpl, temp texture2D tex})
190 Name 62 "tex2"
263 62(tex2): 10(ptr) Variable Function
276 Store 62(tex2) 63
277 65: 9(FxaaTex) Load 62(tex2)
/external/mesa3d/src/gallium/drivers/freedreno/a2xx/
Dfd2_texture.h51 uint32_t tex0, tex1, tex2, tex3, tex4, tex5; member
Dfd2_texture.c195 so->tex2 = in fd2_sampler_view_create()
Dfd2_emit.c144 OUT_RING(ring, view->tex2); in emit_texture()
/external/angle/src/tests/gl_tests/
DFramebufferMultiviewTest.cpp281 GLTexture tex2; in TEST_P() local
282 glBindTexture(GL_TEXTURE_2D, tex2); in TEST_P()
311 GLTexture tex2; in TEST_P() local
312 glBindTexture(GL_TEXTURE_3D, tex2); in TEST_P()
DGeometryShaderTest.cpp759 GLuint tex2; in TEST_P() local
760 glGenTextures(1, &tex2); in TEST_P()
761 glDeleteTextures(1, &tex2); in TEST_P()
762 ASSERT_FALSE(glIsTexture(tex2)); in TEST_P()
763 glFramebufferTextureEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2, 0); in TEST_P()
DWebGLCompatibilityTest.cpp4101 GLTexture tex2; in TEST_P() local
4105 FillTexture2D(tex2.get(), width, height, 0x40, 0, GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, in TEST_P()
4137 glBindTexture(GL_TEXTURE_2D, tex2.get()); in TEST_P()
4139 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, tex2.get(), 0); in TEST_P()
DStateChangeTest.cpp2407 GLTexture tex2; in TEST_P() local
2408 glBindTexture(GL_TEXTURE_2D, tex2); in TEST_P()
2425 glBindTexture(GL_TEXTURE_2D, tex2); in TEST_P()
5937 GLTexture tex2; in TEST_P() local
5938 glBindTexture(GL_TEXTURE_CUBE_MAP, tex2); in TEST_P()
5939 tex2.reset(); in TEST_P()
/external/llvm/test/CodeGen/AMDGPU/
Dwqm.ll310 …%tex2 = call <4 x float> @llvm.SI.image.sample.i32(i32 %coord2, <8 x i32> %rsrc, <4 x i32> %sample…
311 %out = fadd <4 x float> %tex, %tex2
/external/llvm-project/llvm/test/CodeGen/AMDGPU/
Dwqm.ll597 …%tex2 = call <4 x float> @llvm.amdgcn.image.sample.1d.v4f32.f32(i32 15, float %coord2, <8 x i32> %…
598 %tex2.0 = extractelement <4 x float> %tex2, i32 0
599 …%dtex = call <4 x float> @llvm.amdgcn.image.sample.1d.v4f32.f32(i32 15, float %tex2.0, <8 x i32> %…
/external/skqp/tests/
DSurfaceTest.cpp297 GrBackendTexture tex2 = surface->getBackendTexture(access); in test_backend_texture_access_copy_on_write() local
301 REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(tex1, tex2) == (snap1 == snap2)); in test_backend_texture_access_copy_on_write()
/external/swiftshader/tests/GLESUnitTests/
Dunittests.cpp942 GLuint tex2 = 2; in TEST_F() local
943 glBindTexture(GL_TEXTURE_2D, tex2); in TEST_F()
947 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2, 0); in TEST_F()
/external/skia/tests/
DSurfaceTest.cpp292 GrBackendTexture tex2 = surface->getBackendTexture(access); in test_backend_texture_access_copy_on_write() local
296 REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(tex1, tex2) == (snap1 == snap2)); in test_backend_texture_access_copy_on_write()