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Searched refs:texBuffer (Results 1 – 25 of 58) sorted by relevance

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/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferErrors.cpp177 gl.texBuffer(*iter, GL_RGBA32I, m_bo_id); in iterate()
192 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_DEPTH_COMPONENT32F, m_bo_id); in iterate()
206 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_RGBA32I, m_bo_id + 1); in iterate()
DesextcTextureBufferParameters.cpp170 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, iter->first, m_tbo_id); in iterate()
215 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, iter->first, 0); in iterate()
DesextcTextureBufferAtomicFunctions.cpp107 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_R32UI, m_tbo_id); in initTest()
DesextcTextureBufferParamValueIntToFloatConversion.cpp113 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_R8, m_tbo_id); in initTest()
DesextcTextureBufferMAXSizeValidation.cpp110 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_R8UI, m_tbo_id); in initTest()
DesextcTextureBufferActiveUniformValidation.cpp137 …gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, m_texture_params[i].get_texture_format(), m_tbo_ids[i]); in initTest()
/external/mesa3d/src/glx/
Ddrisw_glx.c430 if (!psc->texBuffer) in drisw_bind_tex_image()
433 if (psc->texBuffer->base.version >= 2 && in drisw_bind_tex_image()
434 psc->texBuffer->setTexBuffer2 != NULL) { in drisw_bind_tex_image()
435 (*psc->texBuffer->setTexBuffer2) (pcp->driContext, in drisw_bind_tex_image()
441 (*psc->texBuffer->setTexBuffer) (pcp->driContext, in drisw_bind_tex_image()
461 if (!psc->texBuffer) in drisw_release_tex_image()
464 if (psc->texBuffer->base.version >= 3 && in drisw_release_tex_image()
465 psc->texBuffer->releaseTexBuffer != NULL) { in drisw_release_tex_image()
466 (*psc->texBuffer->releaseTexBuffer) (pcp->driContext, in drisw_release_tex_image()
810 psc->texBuffer = (__DRItexBufferExtension *) extensions[i]; in driswBindExtensions()
Ddri3_glx.c689 (*psc->texBuffer->setTexBuffer2) (pcp->driContext, in dri3_bind_tex_image()
708 if (psc->texBuffer->base.version >= 3 && in dri3_release_tex_image()
709 psc->texBuffer->releaseTexBuffer != NULL) in dri3_release_tex_image()
710 (*psc->texBuffer->releaseTexBuffer) (pcp->driContext, in dri3_release_tex_image()
772 psc->texBuffer = (__DRItexBufferExtension *) extensions[i]; in dri3_bind_extensions()
941 !psc->texBuffer || psc->texBuffer->base.version < 2 || in dri3_create_screen()
942 !psc->texBuffer->setTexBuffer2 in dri3_create_screen()
951 psc->loader_dri3_ext.tex_buffer = psc->texBuffer; in dri3_create_screen()
Ddrisw_priv.h51 const __DRItexBufferExtension *texBuffer; member
Ddri2_priv.h50 const __DRItexBufferExtension *texBuffer; member
Ddri3_priv.h97 const __DRItexBufferExtension *texBuffer; member
Ddri2_glx.c1051 if (psc->texBuffer->base.version >= 2 && in dri2_bind_tex_image()
1052 psc->texBuffer->setTexBuffer2 != NULL) { in dri2_bind_tex_image()
1053 (*psc->texBuffer->setTexBuffer2) (pcp->driContext, in dri2_bind_tex_image()
1059 (*psc->texBuffer->setTexBuffer) (pcp->driContext, in dri2_bind_tex_image()
1079 if (psc->texBuffer->base.version >= 3 && in dri2_release_tex_image()
1080 psc->texBuffer->releaseTexBuffer != NULL) { in dri2_release_tex_image()
1081 (*psc->texBuffer->releaseTexBuffer) (pcp->driContext, in dri2_release_tex_image()
1153 psc->texBuffer = (__DRItexBufferExtension *) extensions[i]; in dri2BindExtensions()
/external/deqp-deps/glslang/Test/
Dspv.separate.frag28 uniform textureBuffer texBuffer;
66 samplerBuffer (texBuffer, s);
/external/angle/third_party/vulkan-deps/glslang/src/Test/
Dspv.separate.frag28 uniform textureBuffer texBuffer;
66 samplerBuffer (texBuffer, s);
/external/angle/third_party/vulkan-deps/glslang/src/Test/baseResults/
Dspv.separate.frag.out36 Name 133 "texBuffer"
92 Decorate 133(texBuffer) DescriptorSet 0
93 Decorate 133(texBuffer) Binding 0
213 133(texBuffer): 132(ptr) Variable UniformConstant
373 134: 131 Load 133(texBuffer)
/external/deqp-deps/glslang/Test/baseResults/
Dspv.separate.frag.out36 Name 133 "texBuffer"
92 Decorate 133(texBuffer) DescriptorSet 0
93 Decorate 133(texBuffer) Binding 0
213 133(texBuffer): 132(ptr) Variable UniformConstant
373 134: 131 Load 133(texBuffer)
/external/angle/src/libANGLE/
DContext_gles_3_2_autogen.h74 void texBuffer(TextureType targetPacked, GLenum internalformat, BufferID bufferPacked); \
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp616 ASSIGN("glTexBufferARB", texBuffer); in initProcsDesktopGL()
1077 ASSIGN("glTexBufferEXT", texBuffer); in initProcsDesktopGL()
1529 ASSIGN("glTexBuffer", texBuffer); in initProcsDesktopGL()
2094 ASSIGN("glTexBufferEXT", texBuffer); in initProcsGLES()
2238 ASSIGN("glTexBufferOES", texBuffer); in initProcsGLES()
2643 ASSIGN("glTexBuffer", texBuffer); in initProcsGLES()
3404 texBuffer = &glTexBufferNULL; in initProcsDesktopGLNULL()
3864 texBuffer = &glTexBufferNULL; in initProcsDesktopGLNULL()
4316 texBuffer = &glTexBufferNULL; in initProcsDesktopGLNULL()
4880 texBuffer = &glTexBufferNULL; in initProcsGLESNULL()
[all …]
/external/deqp/modules/gles31/functional/
Des31fTextureLevelStateQueryTests.cpp732 …GenerationSpec (glu::CallLogWrapper& gl, const TextureGenerationSpec& spec, glw::GLuint& texBuffer) in applyTextureGenerationSpec() argument
787 gl.glGenBuffers(1, &texBuffer); in applyTextureGenerationSpec()
788 gl.glBindBuffer(GL_TEXTURE_BUFFER, texBuffer); in applyTextureGenerationSpec()
793 gl.glTexBuffer(GL_TEXTURE_BUFFER, spec.levels[levelNdx].internalFormat, texBuffer); in applyTextureGenerationSpec()
798 …gl.glTexBufferRange(GL_TEXTURE_BUFFER, spec.levels[levelNdx].internalFormat, texBuffer, spec.texBu… in applyTextureGenerationSpec()
Des31fNegativeBufferApiTests.cpp1558 deUint32 texBuffer = 0x1234; in framebuffer_texture_layer() local
1650 ctx.glGenTextures (1, &texBuffer); in framebuffer_texture_layer()
1653 ctx.glBindTexture (GL_TEXTURE_BUFFER, texBuffer); in framebuffer_texture_layer()
1669 ctx.glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, texBuffer, 0, 0); in framebuffer_texture_layer()
1675 ctx.glDeleteTextures (1, &texBuffer); in framebuffer_texture_layer()
/external/deqp/framework/opengl/wrapper/
DglwInitExtES.inl61 gl->texBuffer = (glTexBufferFunc) loader->get("glTexBufferEXT");
DglwInitES32Direct.inl287 gl->texBuffer = &glTexBuffer;
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineSamplerTests.cpp1444 …const vk::BufferWithMemory texBuffer {vkd, device, allocator, texBufferInfo, vk::MemoryRequireme… in iterate() local
1449 auto& texBufferAlloc = texBuffer.getAllocation(); in iterate()
1696 …yBarrier(vk::VK_ACCESS_HOST_WRITE_BIT, vk::VK_ACCESS_TRANSFER_READ_BIT, texBuffer.get(), 0ull, tex… in iterate()
1707 …vkd.cmdCopyBufferToImage(cmdBuffer, texBuffer.get(), texImage.get(), vk::VK_IMAGE_LAYOUT_TRANSFER_… in iterate()
/external/skqp/src/gpu/gl/
DGrGLTestInterface.cpp145 fFunctions.fTexBuffer = bind_to_member(this, &GrGLTestInterface::texBuffer); in GrGLTestInterface()
/external/deqp/external/openglcts/modules/common/
DglcLayoutLocationTests.cpp181 gl.texBuffer(GL_TEXTURE_BUFFER, internalFormat, bufferId); in createTextureBuffer()

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