Searched refs:texCoordMask (Results 1 – 1 of 1) sorted by relevance
384 uint32_t texCoordMask = backendState.pointSpriteTexCoordMask; in RasterizeTriPoint() local387 while (_BitScanForward(&texCoordAttrib, texCoordMask)) in RasterizeTriPoint()389 texCoordMask &= ~(1 << texCoordAttrib); in RasterizeTriPoint()426 uint32_t texCoordMask = backendState.pointSpriteTexCoordMask; in RasterizeTriPoint() local429 while (_BitScanForward(&texCoordAttrib, texCoordMask)) in RasterizeTriPoint()431 texCoordMask &= ~(1 << texCoordAttrib); in RasterizeTriPoint()