Home
last modified time | relevance | path

Searched refs:texImage2D (Results 1 – 25 of 112) sorted by relevance

12345

/external/deqp/external/openglcts/modules/common/
DglcFramebufferCompleteness.cpp58 …void texImage2D (GLenum target, GLuint level, GLint internalFormat, GLsizei width, GLsizei he…
60 …void texImage2D (GLuint texId, GLenum target, GLuint level, GLint internalFormat, GLsizei wid…
87 void TestContext::texImage2D(GLenum target, GLuint level, GLint internalFormat, GLsizei width, GLsi… in texImage2D() function in glcts::__anon42c6949f0111::TestContext
90 gl.texImage2D(target, level, internalFormat, width, height, border, format, type, data); in texImage2D()
94 void TestContext::texImage2D(GLuint texId, GLenum target, GLuint level, GLint internalFormat, GLsiz… in texImage2D() function in glcts::__anon42c6949f0111::TestContext
98 texImage2D(target, level, internalFormat, width, height, border, format, type, data); in texImage2D()
314 …context.texImage2D(context.texIds[0], GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT16, 0, TEXTURE_HEIGHT, 0, in __anon42c6949f0602()
341 … context.texImage2D(context.texIds[0], GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT16, 0, TEXTURE_WIDTH, 0, in __anon42c6949f0802()
396 …context.texImage2D(context.texIds[0], GL_TEXTURE_2D, 0, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, in __anon42c6949f0c02()
419 …context.texImage2D(context.texIds[0], GL_TEXTURE_2D, 1, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, in __anon42c6949f0d02()
[all …]
DglcPackedDepthStencilTests.cpp505 …gl.texImage2D(GL_TEXTURE_2D, 0, m_typeFormat.format, TEX_SIZE, TEX_SIZE, 0, GL_DEPTH_STENCIL, m_ty… in createTextures()
514 …gl.texImage2D(GL_TEXTURE_2D, 0, m_typeFormat.format, TEX_SIZE, TEX_SIZE, 0, GL_DEPTH_STENCIL, m_ty… in createTextures()
524 …gl.texImage2D(GL_TEXTURE_2D, 0, m_typeFormat.format, TEX_SIZE, TEX_SIZE, 0, GL_DEPTH_STENCIL, m_ty… in createTextures()
535 …gl.texImage2D(GL_TEXTURE_2D, 0, m_typeFormat.format, TEX_SIZE, TEX_SIZE, 0, GL_DEPTH_STENCIL, m_ty… in createTextures()
546 …gl.texImage2D(GL_TEXTURE_2D, 0, m_typeFormat.format, TEX_SIZE, TEX_SIZE, 0, GL_DEPTH_STENCIL, m_ty… in createTextures()
1154 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, TEX_SIZE, TEX_SIZE, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in doReadPixels()
1406 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, TEX_SIZE, TEX_SIZE, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in checkErrors()
1425 gl.texImage2D(GL_TEXTURE_2D, 0, format, TEX_SIZE, TEX_SIZE, 0, format, GL_UNSIGNED_BYTE, 0); in checkErrors()
1481 gl.texImage2D(GL_TEXTURE_2D, 0, internalFormat, TEX_SIZE, TEX_SIZE, 0, format, in checkErrors()
1517 …gl.texImage2D(GL_TEXTURE_2D, 0, m_typeFormat.format, TEX_SIZE, TEX_SIZE, 0, GL_DEPTH_STENCIL, m_ty… in checkErrors()
[all …]
/external/deqp/framework/opengl/simplereference/
DsglrContext.cpp35 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, const tcu::Surface& … in texImage2D() function in sglr::Context
39texImage2D(target, level, internalFormat, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, src.getAcce… in texImage2D()
42 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int heigh… in texImage2D() function in sglr::Context
67 texImage2D(target, level, internalFormat, width, height, 0, format, dataType, DE_NULL); in texImage2D()
DsglrContext.hpp66 …virtual void texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int h…
205 …virtual void texImage2D (deUint32 target, int level, deUint32 internalFormat, const tcu::Surfa…
206 …virtual void texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int h…
DsglrGLContext.hpp78 …virtual void texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, i…
217 using Context::texImage2D;
/external/deqp/framework/opengl/
DgluStateReset.cpp159 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in resetStateES()
187 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES()
188 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES()
189 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES()
190 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES()
191 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES()
192 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES()
790 gl.texImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in resetStateGLCore()
814 …gl.texImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE… in resetStateGLCore()
815 …gl.texImage2D (GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE… in resetStateGLCore()
[all …]
DgluPixelTransfer.cpp68 void texImage2D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat,… in texImage2D() function
80 …gl.texImage2D(target, level, internalFormat, width, height, 0, format.format, format.dataType, src… in texImage2D()
DgluPixelTransfer.hpp43 void texImage2D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat…
/external/deqp/external/openglcts/modules/gl/
Dgl4cGetTextureSubImageTests.cpp191 …gl.texImage2D(GL_TEXTURE_1D_ARRAY, 0, GL_RGBA8, s_texture_data_width, s_texture_data_height, 0, GL… in prepare()
198 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, s_texture_data_width, s_texture_data_height, 0, GL_RGBA,… in prepare()
205 …gl.texImage2D(GL_TEXTURE_RECTANGLE, 0, GL_RGBA8, s_texture_data_width, s_texture_data_height, 0, G… in prepare()
923 gl.texImage2D(target, 0, GL_RGBA8, s_texture_data_width, s_texture_data_height, 0, GL_RGBA, in prepare()
928 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA8, s_texture_data_width, s_texture_data_he… in prepare()
931 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA8, s_texture_data_width, s_texture_data_he… in prepare()
934 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA8, s_texture_data_width, s_texture_data_he… in prepare()
937 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA8, s_texture_data_width, s_texture_data_he… in prepare()
940 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA8, s_texture_data_width, s_texture_data_he… in prepare()
943 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA8, s_texture_data_width, s_texture_data_he… in prepare()
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5SamplerArrayIndexing.cpp205 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, m_small_texture_width, m_small_texture_height, 0 /* bo… in initTest()
213 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, m_small_texture_width, m_small_texture_height, 0 /* bo… in initTest()
221 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, m_small_texture_width, m_small_texture_height, 0 /* bo… in initTest()
229 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, m_small_texture_width, m_small_texture_height, 0 /* bo… in initTest()
/external/deqp/modules/gles3/functional/
Des3fFboRenderTest.cpp341 m_context.texImage2D(GL_TEXTURE_2D, 0, format, width, height); in createTex2D()
385 …context.texImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, dataType, level.getAccess()… in createMetaballsTex2D()
397 …context.texImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, dataType, level.getAccess()… in createQuadsTex2D()
765 context.texImage2D(GL_TEXTURE_2D, 0, m_config.colorFormat, width, height); in render()
1000 context.texImage2D(GL_TEXTURE_2D, 0, GL_RGB, fourQuads);
1006 context.texImage2D(GL_TEXTURE_2D, 0, isRGBA ? GL_RGBA : GL_RGB, 128, 128);
1059 context.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, metaballs2);
1064 context.texImage2D(GL_TEXTURE_2D, 0, GL_RGB, fourQuads);
1070 context.texImage2D(GL_TEXTURE_2D, 0, isRGBA ? GL_RGBA : GL_RGB, 128, 128);
1175 context.texImage2D(GL_TEXTURE_2D, 0, fbo.getConfig().colorFormat, newWidth, newHeight); in render()
[all …]
/external/skqp/platform_tools/android/apps/arcore/src/main/java/org/skia/arcore/
DJniInterface.java80 GLUtils.texImage2D(target, 0, bitmap, 0); in loadTexture()
/external/deqp/modules/gles2/performance/
Des2pTextureUploadTests.cpp230 …gl.texImage2D (GL_TEXTURE_2D, 0, m_format, m_texSize, m_texSize, 0, m_format, m_type, &m_texData[0… in init()
321 …gl.texImage2D(GL_TEXTURE_2D, 0, m_format, m_texSize, m_texSize, 0, m_format, m_type, &m_texData[0]… in render()
417 …gl.texImage2D(GL_TEXTURE_2D, 0, m_format, m_texSize, m_texSize, 0, m_format, m_type, &m_texData[0]… in render()
/external/deqp/modules/gles2/functional/
Des2fFboRenderTest.cpp430 context.texImage2D(GL_TEXTURE_2D, 0, m_config.colorbufferFormat, width, height); in Framebuffer()
519 …context.texImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, dataType, level.getAccess()… in createMetaballsTex2D()
531 …context.texImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, dataType, level.getAccess()… in createQuadsTex2D()
1354 context.texImage2D(GL_TEXTURE_2D, 0, getConfig().colorbufferFormat, width, height); in render()
1581 …context.texImage2D(GL_TEXTURE_2D, 0, GL_RGB, 64, 64, 0, GL_RGB, GL_UNSIGNED_BYTE, fourQuads.getAcc… in render()
1587 context.texImage2D(GL_TEXTURE_2D, 0, isRGBA ? GL_RGBA : GL_RGB, 128, 128); in render()
1648 …context.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, metaballs2.get… in render()
1653 …context.texImage2D(GL_TEXTURE_2D, 0, GL_RGB, 64, 64, 0, GL_RGB, GL_UNSIGNED_BYTE, fourQuads.getAcc… in render()
1659 context.texImage2D(GL_TEXTURE_2D, 0, isRGBA ? GL_RGBA : GL_RGB, 128, 128); in render()
1753 context.texImage2D(GL_TEXTURE_2D, 0, fbo.getConfig().colorbufferFormat, newWidth, newHeight); in render()
[all …]
Des2fMultisampledRenderToTextureTests.cpp95 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in iterate()
Des2fFboApiTest.cpp161 context.texImage2D(GL_TEXTURE_2D, 0, GL_RGB, 256, 256); in textureLevelsTest()
162 context.texImage2D(GL_TEXTURE_2D, 1, GL_RGB, 128, 128); in textureLevelsTest()
181 context.texImage2D(GL_TEXTURE_2D, 0, GL_RGB, 256, 256); in textureLevelsWithRenderToMipmapTest()
182 context.texImage2D(GL_TEXTURE_2D, 1, GL_RGB, 128, 128); in textureLevelsWithRenderToMipmapTest()
/external/deqp/modules/egl/
DteglImageUtil.cpp264 GLU_CHECK_GLW_CALL(gl, texImage2D(imgTarget, 0, m_internalFormat, IMAGE_WIDTH, IMAGE_HEIGHT, in createBuffer()
286 …GLU_CHECK_CALL_ERROR(gl.texImage2D(GL_TEXTURE_2D, 0, m_internalFormat, IMAGE_WIDTH, IMAGE_HEIGHT, … in initTexture()
318 …GLU_CHECK_GLW_CALL(gl, texImage2D(faces[faceNdx], 0, m_internalFormat, IMAGE_WIDTH, IMAGE_HEIGHT, … in initTexture()
/external/angle/src/libANGLE/renderer/gl/eagl/
DWindowSurfaceEAGL.mm175 mFunctions->texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA,
224 functions->texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA,
/external/angle/src/libANGLE/renderer/gl/cgl/
DWindowSurfaceCGL.mm206 mFunctions->texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA,
255 functions->texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA,
/external/exoplayer/tree/demos/gl/src/main/java/com/google/android/exoplayer2/gldemo/
DBitmapOverlayVideoProcessor.java113 GLUtils.texImage2D(GL10.GL_TEXTURE_2D, /* level= */ 0, overlayBitmap, /* border= */ 0); in initialize()
/external/autotest/client/deps/webgl_mpd/src/resources/
DJ3DI.js538 ctx.texImage2D(ctx.TEXTURE_2D, 0, ctx.RGBA, 1, 1, 0, ctx.RGBA, ctx.UNSIGNED_BYTE, null);
550 ctx.texImage2D(
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp286 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, textureSize, textureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, … in drawTestPattern()
461 …gl.texImage2D(GL_TEXTURE_2D, 0, internalFormat, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, 0, format, typ… in init()
1101 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RG32F, TEST_TEXTURE_SIZE, TEST_TEXTURE_SIZE, 0, GL_RG, GL_FLOAT… in init()
1123 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT32F, TEST_TEXTURE_SIZE, TEST_TEXTURE_SIZE, 0, GL… in init()
1419 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, TEST_TEXTURE_SIZE, TEST_TEXTURE_SIZE, 0, GL_RGBA, GL_UNS… in init()
1431 …gl.texImage2D(GL_TEXTURE_2D, level, GL_RGBA8, TEST_TEXTURE_SIZE >> level, TEST_TEXTURE_SIZE >> lev… in init()
1456 …gl.texImage2D(faces[faceNdx], 0, GL_RGBA8, TEST_TEXTURE_CUBE_SIZE, TEST_TEXTURE_CUBE_SIZE, 0, GL_R… in init()
/external/deqp/modules/glshared/
DglsSamplerObjectTest.cpp393 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), 0, GL_RGB… in createTexture2D()
456 …gl.texImage2D(target, 0, GL_RGBA8, refTexture.getSize(), refTexture.getSize(), 0, GL_RGBA, GL_UNSI… in createTextureCube()
903 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), 0, GL_RGB… in createTexture2D()
999 …gl.texImage2D(target, 0, GL_RGBA8, refTexture.getSize(), refTexture.getSize(), 0, GL_RGBA, GL_UNSI… in createTextureCube()
/external/deqp/modules/gles2/stress/
Des2sSpecialFloatTests.cpp278 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, textureSize, textureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, b… in drawTestPattern()
449 …gl.texImage2D(GL_TEXTURE_2D, 0, internalFormat, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, 0, format, typ… in init()
1064 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TEST_TEXTURE_SIZE, TEST_TEXTURE_SIZE, 0, GL_RGBA, GL_UNSI… in init()
1076 …gl.texImage2D(GL_TEXTURE_2D, level, GL_RGBA, TEST_TEXTURE_SIZE >> level, TEST_TEXTURE_SIZE >> leve… in init()
1101 …gl.texImage2D(faces[faceNdx], 0, GL_RGBA, TEST_TEXTURE_CUBE_SIZE, TEST_TEXTURE_CUBE_SIZE, 0, GL_RG… in init()
/external/angle/src/libANGLE/renderer/gl/
DBlitGL.cpp289 mFunctions->texImage2D(ToGLenum(target), static_cast<GLint>(level), internalFormat, in copyImageToLUMAWorkaroundTexture()
342 context, mFunctions->texImage2D(GL_TEXTURE_2D, 0, copyTexImageFormat.internalFormat, in copySubImageToLUMAWorkaroundTexture()
729 mFunctions->texImage2D(ToGLenum(scratchTextureType), 0, texImageFormat.internalFormat, in copySubTextureCPUReadback()
1058 ANGLE_GL_TRY(context, mFunctions->texImage2D( in generateSRGBMipmap()
1217 ANGLE_GL_TRY(context, mFunctions->texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, GL_RGBA, in orphanScratchTextures()

12345