Searched refs:texImageFormat (Results 1 – 3 of 3) sorted by relevance
/external/angle/src/libANGLE/renderer/gl/ |
D | TextureGL.cpp | 238 nativegl::TexImageFormat texImageFormat = in setImageHelper() local 254 static_cast<GLint>(level), texImageFormat.internalFormat, in setImageHelper() 255 size.width, size.height, 0, texImageFormat.format, in setImageHelper() 256 texImageFormat.type, pixels)); in setImageHelper() 263 texImageFormat.internalFormat, size.width, size.height, in setImageHelper() 264 size.depth, 0, texImageFormat.format, in setImageHelper() 265 texImageFormat.type, pixels)); in setImageHelper() 268 LevelInfoGL levelInfo = GetLevelInfo(features, internalFormat, texImageFormat.internalFormat); in setImageHelper() 286 texImageFormat.internalFormat, 1, 1, 0, texImageFormat.format, in setImageHelper() 287 texImageFormat.type, nullptr)); in setImageHelper() [all …]
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D | BlitGL.cpp | 721 nativegl::TexImageFormat texImageFormat = nativegl::GetTexImageFormat( in copySubTextureCPUReadback() local 729 mFunctions->texImage2D(ToGLenum(scratchTextureType), 0, texImageFormat.internalFormat, in copySubTextureCPUReadback() 730 sourceArea.width, sourceArea.height, 0, texImageFormat.format, in copySubTextureCPUReadback() 731 texImageFormat.type, nullptr)); in copySubTextureCPUReadback()
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D | renderergl_utils.cpp | 331 nativegl::TexImageFormat texImageFormat = nativegl::GetTexImageFormat( in CheckSizedInternalFormatTextureRenderability() local 334 functions->texImage2D(GL_TEXTURE_2D, 0, texImageFormat.internalFormat, kTextureSize, in CheckSizedInternalFormatTextureRenderability() 335 kTextureSize, 0, texImageFormat.format, texImageFormat.type, nullptr); in CheckSizedInternalFormatTextureRenderability()
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