Searched refs:texMS (Results 1 – 7 of 7) sorted by relevance
/external/deqp-deps/glslang/Test/ |
D | samplerlessTextureFunctions.frag | 4 layout(binding = 1) uniform texture2DMS texMS; 10 vec4 texMSFetch = texelFetch(texMS, ivec2(0, 0), 0); 19 ivec2 texMSSize = textureSize(texMS); 24 int texMSSamples = textureSamples(texMS); 34 vec4 texMSFetch = texelFetch(texMS, ivec2(0, 0), 0); 40 ivec2 texMSSize = textureSize(texMS); 45 int texMSSamples = textureSamples(texMS);
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D | spv.samplerlessTextureFunctions.frag | 5 layout(binding = 1) uniform texture2DMS texMS; 11 vec4 texMSFetch = texelFetch(texMS, ivec2(0, 0), 0); 17 ivec2 texMSSize = textureSize(texMS); 22 int texMSSamples = textureSamples(texMS);
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/external/angle/third_party/vulkan-deps/glslang/src/Test/ |
D | samplerlessTextureFunctions.frag | 4 layout(binding = 1) uniform texture2DMS texMS; 10 vec4 texMSFetch = texelFetch(texMS, ivec2(0, 0), 0); 19 ivec2 texMSSize = textureSize(texMS); 24 int texMSSamples = textureSamples(texMS); 34 vec4 texMSFetch = texelFetch(texMS, ivec2(0, 0), 0); 40 ivec2 texMSSize = textureSize(texMS); 45 int texMSSamples = textureSamples(texMS);
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D | spv.samplerlessTextureFunctions.frag | 5 layout(binding = 1) uniform texture2DMS texMS; 11 vec4 texMSFetch = texelFetch(texMS, ivec2(0, 0), 0); 17 ivec2 texMSSize = textureSize(texMS); 22 int texMSSamples = textureSamples(texMS);
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/external/deqp-deps/glslang/Test/baseResults/ |
D | spv.samplerlessTextureFunctions.frag.out | 19 Name 22 "texMS" 30 Decorate 22(texMS) DescriptorSet 0 31 Decorate 22(texMS) Binding 1 48 22(texMS): 21(ptr) Variable UniformConstant 68 23: 20 Load 22(texMS) 80 39: 20 Load 22(texMS) 89 49: 20 Load 22(texMS)
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/external/angle/third_party/vulkan-deps/glslang/src/Test/baseResults/ |
D | spv.samplerlessTextureFunctions.frag.out | 19 Name 22 "texMS" 30 Decorate 22(texMS) DescriptorSet 0 31 Decorate 22(texMS) Binding 1 48 22(texMS): 21(ptr) Variable UniformConstant 68 23: 20 Load 22(texMS) 80 39: 20 Load 22(texMS) 89 49: 20 Load 22(texMS)
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | TextureStorage11.cpp | 942 std::unique_ptr<TextureStorage11_2DMultisample> texMS( in getMultisampledRenderTarget() local 953 ANGLE_TRY(texMS->getRenderTarget(context, indexMS, samples, &drawRenderTarget)); in getMultisampledRenderTarget() 961 mMSTexInfo->msTex = std::move(texMS); in getMultisampledRenderTarget()
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