Searched refs:texStorage (Results 1 – 6 of 6) sorted by relevance
/external/skqp/gm/ |
D | patch.cpp | 94 SkPoint texStorage[4]; in dopatch() local 102 texStorage[0].set(0, 0); in dopatch() 103 texStorage[1].set(w, 0); in dopatch() 104 texStorage[2].set(w, h); in dopatch() 105 texStorage[3].set(0, h); in dopatch() 106 tex = texStorage; in dopatch()
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/external/skia/gm/ |
D | patch.cpp | 106 SkPoint texStorage[4]; in dopatch() local 114 texStorage[0].set(0, 0); in dopatch() 115 texStorage[1].set(w, 0); in dopatch() 116 texStorage[2].set(w, h); in dopatch() 117 texStorage[3].set(0, h); in dopatch() 118 tex = texStorage; in dopatch()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Framebuffer11.cpp | 43 TextureStorage *texStorage = nullptr; in MarkAttachmentsDirty() local 44 ANGLE_TRY(textureD3D->getNativeTexture(context, &texStorage)); in MarkAttachmentsDirty() 46 if (texStorage) in MarkAttachmentsDirty() 48 TextureStorage11 *texStorage11 = GetAs<TextureStorage11>(texStorage); in MarkAttachmentsDirty()
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D | StateManager11.cpp | 2687 TextureStorage *texStorage = nullptr; in setTextureForSampler() local 2688 ANGLE_TRY(textureImpl->getNativeTexture(context, &texStorage)); in setTextureForSampler() 2691 ASSERT(texStorage); in setTextureForSampler() 2693 TextureStorage11 *storage11 = GetAs<TextureStorage11>(texStorage); in setTextureForSampler() 2860 TextureStorage *texStorage = nullptr; in setTextureForImage() local 2861 ANGLE_TRY(textureImpl->getNativeTexture(context, &texStorage)); in setTextureForImage() 2863 ASSERT(texStorage); in setTextureForImage() 2864 TextureStorage11 *storage11 = GetAs<TextureStorage11>(texStorage); in setTextureForImage() 3283 TextureStorage *texStorage = nullptr; in generateSwizzle() local 3284 ANGLE_TRY(textureD3D->getNativeTexture(context, &texStorage)); in generateSwizzle() [all …]
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/external/skqp/src/utils/ |
D | SkLua.cpp | 510 SkPoint texStorage[4]; in lcanvas_drawPatch() local 525 getarray_points(L, 4, texStorage, 4); in lcanvas_drawPatch() 526 texs = texStorage; in lcanvas_drawPatch()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.cpp | 1058 TextureStorage *texStorage = nullptr; in setTexture() local 1059 ANGLE_TRY(textureImpl->getNativeTexture(context, &texStorage)); in setTexture() 1062 ASSERT(texStorage); in setTexture() 1064 TextureStorage9 *storage9 = GetAs<TextureStorage9>(texStorage); in setTexture()
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