Searched refs:texelFetchStaticUse (Results 1 – 9 of 9) sorted by relevance
/external/angle/src/compiler/translator/ |
D | ShaderVars.cpp | 56 texelFetchStaticUse(false), in ShaderVariable() 94 texelFetchStaticUse(other.texelFetchStaticUse), in ShaderVariable() 126 texelFetchStaticUse = other.texelFetchStaticUse; in operator =() 143 isPatch != other.isPatch || texelFetchStaticUse != other.texelFetchStaticUse || in operator ==()
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/external/angle/src/compiler/translator/tree_ops/vulkan/ |
D | FlagSamplersWithTexelFetch.cpp | 62 uniform.texelFetchStaticUse = true; in visitAggregate()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | TextureVk.h | 214 bool texelFetchStaticUse) const; 220 bool texelFetchStaticUse) const; 481 bool shouldDecodeSRGB(ContextVk *contextVk, GLenum srgbDecode, bool texelFetchStaticUse) const;
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D | TextureVk.cpp | 2617 bool texelFetchStaticUse) const in shouldDecodeSRGB() 2636 if (srgbDecode == GL_SKIP_DECODE_EXT && !texelFetchStaticUse) in shouldDecodeSRGB() 2646 bool texelFetchStaticUse) const in getReadImageViewAndRecordUse() 2658 if (shouldDecodeSRGB(contextVk, srgbDecode, texelFetchStaticUse)) in getReadImageViewAndRecordUse() 2670 bool texelFetchStaticUse) const in getFetchImageViewAndRecordUse() 2680 if (shouldDecodeSRGB(contextVk, srgbDecode, texelFetchStaticUse)) in getFetchImageViewAndRecordUse()
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D | ProgramExecutableVk.cpp | 1789 contextVk, unit.srgbDecode, samplerUniform.texelFetchStaticUse); in updateTexturesDescriptorSet() 1795 contextVk, unit.srgbDecode, samplerUniform.texelFetchStaticUse); in updateTexturesDescriptorSet()
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/external/angle/include/GLSLANG/ |
D | ShaderVars.h | 233 bool texelFetchStaticUse; member
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/external/angle/src/libANGLE/ |
D | ProgramLinkedResources.cpp | 489 linkedUniform.texelFetchStaticUse = variable.texelFetchStaticUse; in visitNamedVariable()
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D | Program.cpp | 963 stream->writeBool(var.texelFetchStaticUse); in WriteShaderVar() 999 var->texelFetchStaticUse = stream->readBool(); in LoadShaderVar()
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/external/angle/src/libANGLE/capture/ |
D | frame_capture_utils.cpp | 953 json->addScalar("TexelFetchStaticUse", shaderVariable.texelFetchStaticUse); in SerializeShaderVariable()
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