Searched refs:texid (Results 1 – 5 of 5) sorted by relevance
/external/angle/src/tests/gl_tests/ |
D | WebGLReadOutsideFramebufferTest.cpp | 36 void toTexture2D(GLuint target, GLuint texid) const in toTexture2D() 38 glBindTexture(target, texid); in toTexture2D() 66 void toTexture3D(GLuint texid, GLint depth) const in toTexture3D() argument 68 glBindTexture(GL_TEXTURE_3D, texid); in toTexture3D()
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/external/mesa3d/src/gallium/drivers/etnaviv/ |
D | etnaviv_compiler_nir_emit.c | 194 etna_emit_tex(struct etna_compile *c, nir_texop op, unsigned texid, unsigned dst_swiz, in etna_emit_tex() argument 200 .tex.id = texid + (is_fs(c) ? 0 : c->specs->vertex_sampler_offset), in etna_emit_tex()
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D | etnaviv_compiler_nir.h | 341 etna_emit_tex(struct etna_compile *c, nir_texop op, unsigned texid, unsigned dst_swiz,
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.cpp | 1083 GLuint texid = mState.samplerTexture[type][sampler].name(); in getSamplerTexture() local 1085 if(texid == 0) // Special case: 0 refers to different initial textures based on the target in getSamplerTexture()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 1741 GLuint texid = mState.samplerTexture[type][sampler].name(); in getSamplerTexture() local 1743 if(texid == 0) // Special case: 0 refers to different initial textures based on the target in getSamplerTexture()
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