Searched refs:textureCompressionDXT5 (Results 1 – 6 of 6) sorted by relevance
90 mExtensions.textureCompressionDXT5 = true; in ContextNULL()
204 bool textureCompressionDXT5 = false; member
864 textureCompressionDXT5 = DetermineDXT5TextureSupport(textureCaps); in setTextureExtensionSupport()946 …ap["GL_ANGLE_texture_compression_dxt5"] = enableableExtension(&Extensions::textureCompressionDXT5); in GetExtensionInfoMap()
579 if (context->getExtensions().textureCompressionDXT5) in ValidateES2CopyTexImageParameters()1333 if (context->getExtensions().textureCompressionDXT5) in ValidateES2TexImageParametersBase()1805 if (!context->getExtensions().textureCompressionDXT5) in ValidateES2TexStorageParametersBase()
1080 …S3TC_DXT5_ANGLE, 4, 4, 1, 128, 4, false, RequireExt<&Extensions::textureCompressionDXT5>, Al… in BuildInternalFormatInfoMap()
3604 mSupportedExtensions.textureCompressionDXT5 = false; in initCaps()