Searched refs:textureCubeMap (Results 1 – 2 of 2) sorted by relevance
109 GLenum textureCubeMap; member
3120 get(GL_TEXTURE_BINDING_CUBE_MAP, &bindings.textureCubeMap); in syncTextureUnitsFromNativeContext()3124 static_cast<GLuint>(bindings.textureCubeMap) || in syncTextureUnitsFromNativeContext()3129 mTextures[gl::TextureType::CubeMap][i] = bindings.textureCubeMap; in syncTextureUnitsFromNativeContext()3144 bindTexture(gl::TextureType::CubeMap, bindings.textureCubeMap); in restoreTextureUnitsNativeContext()