Searched refs:textureDataPtr (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/openglcts/modules/common/ |
D | glcInternalformatTests.cpp | 227 GLvoid* textureDataPtr = DE_NULL; in createTexture() local 242 textureDataPtr = &textureData[0]; in createTexture() 249 …(GL_TEXTURE_2D, 0, internalFormat, m_renderWidth, m_renderHeight, 0, format, type, textureDataPtr); in createTexture()
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/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingDataSpillTests.cpp | 1676 auto* textureDataPtr = textureDataAlloc.getHostPtr(); in iterate() local 1678 fillInputBuffer(DataType::UINT32, VectorType::SCALAR, textureDataPtr); in iterate()
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