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Searched refs:textureEnvType (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/compiler/translator/TranslatorMetalDirect/
DRewritePipelines.cpp222 auto *textureEnvType = new TType(&textureEnv, false); in createInternalPipelineStruct() local
225 textureEnvType->makeArrays(varType.getArraySizes()); in createInternalPipelineStruct()
229 new TField(textureEnvType, var->name(), kNoSourceLoc, var->symbolType())); in createInternalPipelineStruct()