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Searched refs:textureFilterMode (Results 1 – 3 of 3) sorted by relevance

/external/skqp/src/gpu/
DSkGr.cpp595 GrSamplerState::Filter textureFilterMode; in GrSkFilterQualityToGrFilterMode() local
598 textureFilterMode = GrSamplerState::Filter::kNearest; in GrSkFilterQualityToGrFilterMode()
601 textureFilterMode = GrSamplerState::Filter::kBilerp; in GrSkFilterQualityToGrFilterMode()
616 textureFilterMode = GrSamplerState::Filter::kMipMap; in GrSkFilterQualityToGrFilterMode()
619 textureFilterMode = GrSamplerState::Filter::kBilerp; in GrSkFilterQualityToGrFilterMode()
626 *doBicubic = GrBicubicEffect::ShouldUseBicubic(matrix, &textureFilterMode); in GrSkFilterQualityToGrFilterMode()
631 textureFilterMode = GrSamplerState::Filter::kMipMap; in GrSkFilterQualityToGrFilterMode()
635 return textureFilterMode; in GrSkFilterQualityToGrFilterMode()
DSkGpuDevice.cpp771 GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode( in shouldTileImage() local
778 } else if (GrSamplerState::Filter::kNearest == textureFilterMode) { in shouldTileImage()
783 samplerState.setFilterMode(textureFilterMode); in shouldTileImage()
822 GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode( in drawBitmap() local
830 } else if (GrSamplerState::Filter::kNearest == textureFilterMode) { in drawBitmap()
835 samplerState.setFilterMode(textureFilterMode); in drawBitmap()
1181 GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode( in drawBitmapRect() local
1189 } else if (GrSamplerState::Filter::kNearest == textureFilterMode) { in drawBitmapRect()
1194 sampleState.setFilterMode(textureFilterMode); in drawBitmapRect()
/external/skqp/src/shaders/
DSkImageShader.cpp215 GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode( in asFragmentProcessor() local
218 GrSamplerState samplerState(wrapModes, textureFilterMode); in asFragmentProcessor()