Searched refs:textureFmt (Results 1 – 1 of 1) sorted by relevance
235 const angle::Format &textureFmt = actualImageFormat(); in hasEmulatedImageChannels() local237 return (angleFmt.alphaBits == 0 && textureFmt.alphaBits > 0) || in hasEmulatedImageChannels()238 (angleFmt.blueBits == 0 && textureFmt.blueBits > 0) || in hasEmulatedImageChannels()239 (angleFmt.greenBits == 0 && textureFmt.greenBits > 0) || in hasEmulatedImageChannels()240 (angleFmt.depthBits == 0 && textureFmt.depthBits > 0) || in hasEmulatedImageChannels()241 (angleFmt.stencilBits == 0 && textureFmt.stencilBits > 0); in hasEmulatedImageChannels()