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Searched refs:textureIdx (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DSemaphoreGL.cpp36 for (GLuint textureIdx = 0; textureIdx < textureBarriers.size(); textureIdx++) in GatherNativeTextureIDs() local
38 (*outIDs)[textureIdx] = in GatherNativeTextureIDs()
39 GetImplAs<TextureGL>(textureBarriers[textureIdx].texture)->getTextureID(); in GatherNativeTextureIDs()
40 (*outLayouts)[textureIdx] = textureBarriers[textureIdx].layout; in GatherNativeTextureIDs()
/external/deqp/modules/gles31/functional/
Des31fSRGBDecodeTests.cpp892 …void bindSamplerToTexture (const int samplerIdx, const int textureIdx, const deUint32 textur…
1204 void SRGBTestCase::bindSamplerToTexture (const int samplerIdx, const int textureIdx, const deUint32… in bindSamplerToTexture() argument
1207 m_textureSourceList[textureIdx]->setHasSampler(true); in bindSamplerToTexture()