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Searched refs:textureMaxAnisotropy (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DTexture.cpp138 bool Texture::setMaxAnisotropy(float textureMaxAnisotropy) in setMaxAnisotropy() argument
140 textureMaxAnisotropy = std::min(textureMaxAnisotropy, MAX_TEXTURE_MAX_ANISOTROPY); in setMaxAnisotropy()
142 if(textureMaxAnisotropy < 1.0f) in setMaxAnisotropy()
147 if(mMaxAnisotropy != textureMaxAnisotropy) in setMaxAnisotropy()
149 mMaxAnisotropy = textureMaxAnisotropy; in setMaxAnisotropy()
DTexture.h62 bool setMaxAnisotropy(GLfloat textureMaxAnisotropy);
/external/swiftshader/src/OpenGL/libGLESv2/
DTexture.cpp175 bool Texture::setMaxAnisotropy(float textureMaxAnisotropy) in setMaxAnisotropy() argument
177 textureMaxAnisotropy = std::min(textureMaxAnisotropy, MAX_TEXTURE_MAX_ANISOTROPY); in setMaxAnisotropy()
179 if(textureMaxAnisotropy < 1.0f) in setMaxAnisotropy()
184 if(mMaxAnisotropy != textureMaxAnisotropy) in setMaxAnisotropy()
186 mMaxAnisotropy = textureMaxAnisotropy; in setMaxAnisotropy()
DTexture.h112 bool setMaxAnisotropy(GLfloat textureMaxAnisotropy);