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Searched refs:textureObj (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/
DContext.cpp4546 Texture *textureObj = getTexture(texture); in framebufferTexture2D() local
4548 framebuffer->setAttachment(this, GL_TEXTURE, attachment, index, textureObj); in framebufferTexture2D()
4570 Texture *textureObj = getTexture(texture); in framebufferTexture3D() local
4572 framebuffer->setAttachment(this, GL_TEXTURE, attachment, index, textureObj); in framebufferTexture3D()
4641 Texture *textureObj = getTexture(texture); in framebufferTextureMultiview() local
4644 if (textureObj->getType() == TextureType::_2DArray) in framebufferTextureMultiview()
4650 ASSERT(textureObj->getType() == TextureType::_2DMultisampleArray); in framebufferTextureMultiview()
4654 framebuffer->setAttachmentMultiview(this, GL_TEXTURE, attachment, index, textureObj, in framebufferTextureMultiview()
4672 Texture *textureObj = getTexture(texture); in framebufferTexture() local
4675 textureObj->getType(), level, ImageIndex::kEntireLevel, ImageIndex::kEntireLevel); in framebufferTexture()
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