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Searched refs:textureOut (Results 1 – 22 of 22) sorted by relevance

/external/webrtc/sdk/objc/components/renderer/opengl/
DRTCNV12TextureCache.m48 - (BOOL)loadTexture:(CVOpenGLESTextureRef *)textureOut
55 if (*textureOut) {
56 CFRelease(*textureOut);
57 *textureOut = nil;
61 height, pixelFormat, GL_UNSIGNED_BYTE, planeIndex, textureOut);
63 if (*textureOut) {
64 CFRelease(*textureOut);
65 *textureOut = nil;
69 NSAssert(CVOpenGLESTextureGetTarget(*textureOut) == GL_TEXTURE_2D,
71 glBindTexture(GL_TEXTURE_2D, CVOpenGLESTextureGetName(*textureOut));
/external/webrtc/sdk/objc/components/renderer/metal/
DRTCMTLRGBRenderer.mm114 CVMetalTextureRef textureOut = nullptr;
135 width, height, 0, &textureOut);
137 gpuTexture = CVMetalTextureGetTexture(textureOut);
139 CVBufferRelease(textureOut);
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.h422 TextureHelper11 *textureOut);
451 TextureHelper11 *textureOut) in allocateTexture() argument
453 return allocateTexture(context, desc, format, nullptr, textureOut); in allocateTexture()
460 TextureHelper11 *textureOut);
466 TextureHelper11 *textureOut);
485 gl::Texture **textureOut) override;
518 TextureHelper11 *textureOut);
DBlit11.h86 TextureHelper11 *textureOut);
91 TextureHelper11 *textureOut);
DRenderer11.cpp3854 TextureHelper11 *textureOut) in resolveMultisampledTexture() argument
3858 return mBlit->resolveDepth(context, renderTarget, textureOut); in resolveMultisampledTexture()
3863 return mBlit->resolveStencil(context, renderTarget, depth, textureOut); in resolveMultisampledTexture()
3900 *textureOut = mCachedResolveTexture; in resolveMultisampledTexture()
4091 TextureHelper11 *textureOut) in createStagingTexture() argument
4115 ANGLE_TRY(allocateTexture(context11, stagingDesc, formatSet, textureOut)); in createStagingTexture()
4131 ANGLE_TRY(allocateTexture(context11, stagingDesc, formatSet, textureOut)); in createStagingTexture()
4139 TextureHelper11 *textureOut) in allocateTexture() argument
4143 textureOut->init(std::move(texture), desc, format); in allocateTexture()
4151 TextureHelper11 *textureOut) in allocateTexture() argument
[all …]
DBlit11.cpp1707 TextureHelper11 *textureOut) in resolveDepth() argument
1743 *textureOut = mResolvedDepth; in resolveDepth()
1839 TextureHelper11 *textureOut) in resolveStencil() argument
1921 StagingAccess::READ_WRITE, textureOut)); in resolveStencil()
1927 ANGLE_TRY(copyAndConvertImpl(context, mResolvedDepthStencil, 0, copyBox, extents, *textureOut, in resolveStencil()
DContext11.h240 gl::Texture **textureOut);
DContext11.cpp967 gl::Texture **textureOut) in getIncompleteTexture() argument
970 textureOut); in getIncompleteTexture()
/external/angle/src/tests/gl_tests/
DImageTestMetal.mm195 GLuint *textureOut);
265 GLuint *textureOut)
293 *textureOut = target;
DMultisampledRenderToTextureTest.cpp144 GLTexture *textureOut,
148 GLTexture *textureOut,
536 GLTexture *textureOut, in createAndAttachColorAttachment() argument
556 glBindTexture(GL_TEXTURE_2D, *textureOut); in createAndAttachColorAttachment()
559 *textureOut, 0, samples); in createAndAttachColorAttachment()
567 GLTexture *textureOut, in createAndAttachDepthStencilAttachment() argument
580 glBindTexture(GL_TEXTURE_2D, *textureOut); in createAndAttachDepthStencilAttachment()
584 GL_TEXTURE_2D, *textureOut, 0, mTestSampleCount); in createAndAttachDepthStencilAttachment()
/external/angle/src/libANGLE/renderer/metal/
DSurfaceMtl.mm47 mtl::TextureRef *textureOut)
51 if (*textureOut)
53 ANGLE_TRY((*textureOut)->resize(contextMtl, width, height));
60 textureOut));
66 /** allowFormatView */ allowFormatView, textureOut));
DContextMtl.h320 gl::Texture **textureOut);
DContextMtl.mm1360 gl::Texture **textureOut)
1363 nullptr, textureOut);
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DContext9.cpp476 gl::Texture **textureOut) in getIncompleteTexture() argument
479 nullptr, textureOut); in getIncompleteTexture()
DContext9.h236 gl::Texture **textureOut);
DRenderer9.h412 gl::Texture **textureOut) override;
DRenderer9.cpp3273 gl::Texture **textureOut) in getIncompleteTexture() argument
3275 return GetImplAs<Context9>(context)->getIncompleteTexture(context, type, textureOut); in getIncompleteTexture()
/external/angle/src/libANGLE/renderer/
Drenderer_utils.cpp598 gl::Texture **textureOut) in getIncompleteTexture() argument
600 *textureOut = mIncompleteTextures[format][type].get(); in getIncompleteTexture()
601 if (*textureOut != nullptr) in getIncompleteTexture()
684 *textureOut = mIncompleteTextures[format][type].get(); in getIncompleteTexture()
Drenderer_utils.h225 gl::Texture **textureOut);
/external/angle/src/libANGLE/renderer/d3d/
DRendererD3D.h415 gl::Texture **textureOut) = 0;
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.h385 gl::Texture **textureOut);
DContextVk.cpp651 gl::Texture **textureOut) in getIncompleteTexture() argument
653 return mIncompleteTextures.getIncompleteTexture(context, type, format, this, textureOut); in getIncompleteTexture()