/external/webrtc/sdk/objc/components/renderer/opengl/ |
D | RTCNV12TextureCache.m | 48 - (BOOL)loadTexture:(CVOpenGLESTextureRef *)textureOut 55 if (*textureOut) { 56 CFRelease(*textureOut); 57 *textureOut = nil; 61 height, pixelFormat, GL_UNSIGNED_BYTE, planeIndex, textureOut); 63 if (*textureOut) { 64 CFRelease(*textureOut); 65 *textureOut = nil; 69 NSAssert(CVOpenGLESTextureGetTarget(*textureOut) == GL_TEXTURE_2D, 71 glBindTexture(GL_TEXTURE_2D, CVOpenGLESTextureGetName(*textureOut));
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/external/webrtc/sdk/objc/components/renderer/metal/ |
D | RTCMTLRGBRenderer.mm | 114 CVMetalTextureRef textureOut = nullptr; 135 width, height, 0, &textureOut); 137 gpuTexture = CVMetalTextureGetTexture(textureOut); 139 CVBufferRelease(textureOut);
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Renderer11.h | 422 TextureHelper11 *textureOut); 451 TextureHelper11 *textureOut) in allocateTexture() argument 453 return allocateTexture(context, desc, format, nullptr, textureOut); in allocateTexture() 460 TextureHelper11 *textureOut); 466 TextureHelper11 *textureOut); 485 gl::Texture **textureOut) override; 518 TextureHelper11 *textureOut);
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D | Blit11.h | 86 TextureHelper11 *textureOut); 91 TextureHelper11 *textureOut);
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D | Renderer11.cpp | 3854 TextureHelper11 *textureOut) in resolveMultisampledTexture() argument 3858 return mBlit->resolveDepth(context, renderTarget, textureOut); in resolveMultisampledTexture() 3863 return mBlit->resolveStencil(context, renderTarget, depth, textureOut); in resolveMultisampledTexture() 3900 *textureOut = mCachedResolveTexture; in resolveMultisampledTexture() 4091 TextureHelper11 *textureOut) in createStagingTexture() argument 4115 ANGLE_TRY(allocateTexture(context11, stagingDesc, formatSet, textureOut)); in createStagingTexture() 4131 ANGLE_TRY(allocateTexture(context11, stagingDesc, formatSet, textureOut)); in createStagingTexture() 4139 TextureHelper11 *textureOut) in allocateTexture() argument 4143 textureOut->init(std::move(texture), desc, format); in allocateTexture() 4151 TextureHelper11 *textureOut) in allocateTexture() argument [all …]
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D | Blit11.cpp | 1707 TextureHelper11 *textureOut) in resolveDepth() argument 1743 *textureOut = mResolvedDepth; in resolveDepth() 1839 TextureHelper11 *textureOut) in resolveStencil() argument 1921 StagingAccess::READ_WRITE, textureOut)); in resolveStencil() 1927 ANGLE_TRY(copyAndConvertImpl(context, mResolvedDepthStencil, 0, copyBox, extents, *textureOut, in resolveStencil()
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D | Context11.h | 240 gl::Texture **textureOut);
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D | Context11.cpp | 967 gl::Texture **textureOut) in getIncompleteTexture() argument 970 textureOut); in getIncompleteTexture()
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/external/angle/src/tests/gl_tests/ |
D | ImageTestMetal.mm | 195 GLuint *textureOut); 265 GLuint *textureOut) 293 *textureOut = target;
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D | MultisampledRenderToTextureTest.cpp | 144 GLTexture *textureOut, 148 GLTexture *textureOut, 536 GLTexture *textureOut, in createAndAttachColorAttachment() argument 556 glBindTexture(GL_TEXTURE_2D, *textureOut); in createAndAttachColorAttachment() 559 *textureOut, 0, samples); in createAndAttachColorAttachment() 567 GLTexture *textureOut, in createAndAttachDepthStencilAttachment() argument 580 glBindTexture(GL_TEXTURE_2D, *textureOut); in createAndAttachDepthStencilAttachment() 584 GL_TEXTURE_2D, *textureOut, 0, mTestSampleCount); in createAndAttachDepthStencilAttachment()
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/external/angle/src/libANGLE/renderer/metal/ |
D | SurfaceMtl.mm | 47 mtl::TextureRef *textureOut) 51 if (*textureOut) 53 ANGLE_TRY((*textureOut)->resize(contextMtl, width, height)); 60 textureOut)); 66 /** allowFormatView */ allowFormatView, textureOut));
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D | ContextMtl.h | 320 gl::Texture **textureOut);
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D | ContextMtl.mm | 1360 gl::Texture **textureOut) 1363 nullptr, textureOut);
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Context9.cpp | 476 gl::Texture **textureOut) in getIncompleteTexture() argument 479 nullptr, textureOut); in getIncompleteTexture()
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D | Context9.h | 236 gl::Texture **textureOut);
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D | Renderer9.h | 412 gl::Texture **textureOut) override;
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D | Renderer9.cpp | 3273 gl::Texture **textureOut) in getIncompleteTexture() argument 3275 return GetImplAs<Context9>(context)->getIncompleteTexture(context, type, textureOut); in getIncompleteTexture()
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/external/angle/src/libANGLE/renderer/ |
D | renderer_utils.cpp | 598 gl::Texture **textureOut) in getIncompleteTexture() argument 600 *textureOut = mIncompleteTextures[format][type].get(); in getIncompleteTexture() 601 if (*textureOut != nullptr) in getIncompleteTexture() 684 *textureOut = mIncompleteTextures[format][type].get(); in getIncompleteTexture()
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D | renderer_utils.h | 225 gl::Texture **textureOut);
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/external/angle/src/libANGLE/renderer/d3d/ |
D | RendererD3D.h | 415 gl::Texture **textureOut) = 0;
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ContextVk.h | 385 gl::Texture **textureOut);
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D | ContextVk.cpp | 651 gl::Texture **textureOut) in getIncompleteTexture() argument 653 return mIncompleteTextures.getIncompleteTexture(context, type, format, this, textureOut); in getIncompleteTexture()
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