/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 202 ASSIGN("glTextureStorage3D", textureStorage3D); in initProcsDesktopGL() 975 ASSIGN("glTextureStorage3DEXT", textureStorage3D); in initProcsDesktopGL() 1905 ASSIGN("glTextureStorage3D", textureStorage3D); in initProcsDesktopGL() 2107 ASSIGN("glTextureStorage3DEXT", textureStorage3D); in initProcsGLES() 2990 textureStorage3D = &glTextureStorage3DNULL; in initProcsDesktopGLNULL() 3762 textureStorage3D = &glTextureStorage3DNULL; in initProcsDesktopGLNULL() 4691 textureStorage3D = &glTextureStorage3DNULL; in initProcsDesktopGLNULL() 4893 textureStorage3D = &glTextureStorage3DNULL; in initProcsGLESNULL()
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D | DispatchTableGL_autogen.h | 712 PFNGLTEXTURESTORAGE3DPROC textureStorage3D = nullptr; variable
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessTexturesTests.cpp | 1784 gl.textureStorage3D(texture, levels, internalformat, width, height, depth); in TextureStorage() 3431 …gl.textureStorage3D(m_to_aux, 1, internal_format, TestReferenceDataWidth(), TestReferenceDataHeigh… in PrepareFramebufferAuxiliary() 9313 gl.textureStorage3D(m_to_invalid, 1, GL_R8, 8, 8, 8); in Test3D() 9321 gl.textureStorage3D(m_to_3D, 1, m_internalformat_invalid, 8, 8, 8); in Test3D() 9330 gl.textureStorage3D(m_to_1D, 1, GL_R8, 8, 8, 8); in Test3D() 9338 gl.textureStorage3D(m_to_3D, 0, GL_R8, 8, 8, 8); in Test3D() 9341 gl.textureStorage3D(m_to_3D, 1, GL_R8, 0, 8, 8); in Test3D() 9344 gl.textureStorage3D(m_to_3D, 1, GL_R8, 8, 0, 8); in Test3D() 9347 gl.textureStorage3D(m_to_3D, 1, GL_R8, 8, 8, 0); in Test3D() 9355 gl.textureStorage3D(m_to_3D, 8, GL_R8, 8, 8, 8); in Test3D() [all …]
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/external/angle/src/libANGLE/ |
D | Context_gl_4_autogen.h | 323 void textureStorage3D(TextureID texturePacked, GLsizei levels, GLenum internalformat, \
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D | Context_gl.cpp | 3571 void Context::textureStorage3D(TextureID texture, in textureStorage3D() function in gl::Context
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 726 glTextureStorage3DFunc textureStorage3D; variable
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D | glwInitGL45.inl | 498 gl->textureStorage3D = (glTextureStorage3DFunc) loader->get("glTextureStorage3D");
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D | glwInitGL46.inl | 502 gl->textureStorage3D = (glTextureStorage3DFunc) loader->get("glTextureStorage3D");
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D | glwInitExtGL.inl | 689 gl->textureStorage3D = (glTextureStorage3DFunc) loader->get("glTextureStorage3D");
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D | glwImpl.inl | 5772 gl->textureStorage3D(texture, levels, internalformat, width, height, depth);
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 726 gl->textureStorage3D = glTextureStorage3D;
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/external/angle/src/libGL/ |
D | entry_points_gl_4_autogen.cpp | 8870 context->textureStorage3D(texturePacked, levels, internalformat, width, height, depth); in GL_TextureStorage3D()
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 5286 m_gl.textureStorage3D(texture, levels, internalformat, width, height, depth);
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