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Searched refs:textureStorage3DMultisample (Results 1 – 13 of 13) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp203 ASSIGN("glTextureStorage3DMultisample", textureStorage3DMultisample); in initProcsDesktopGL()
976 ASSIGN("glTextureStorage3DMultisampleEXT", textureStorage3DMultisample); in initProcsDesktopGL()
1906 ASSIGN("glTextureStorage3DMultisample", textureStorage3DMultisample); in initProcsDesktopGL()
2991 textureStorage3DMultisample = &glTextureStorage3DMultisampleNULL; in initProcsDesktopGLNULL()
3763 textureStorage3DMultisample = &glTextureStorage3DMultisampleNULL; in initProcsDesktopGLNULL()
4692 textureStorage3DMultisample = &glTextureStorage3DMultisampleNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h713 PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC textureStorage3DMultisample = nullptr; variable
/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessTexturesTests.cpp3340 gl.textureStorage3DMultisample(m_to_ms, 1, internal_format, TestReferenceDataWidth(), in PrepareFramebufferMultisample()
9026 gl.textureStorage3DMultisample(m_to_3D_ms_immutable, 1, GL_R8, 16, 16, 16, false); in Prepare()
9467 gl.textureStorage3DMultisample(m_to_invalid, 1, GL_R8, 8, 8, 8, false); in Test3DMultisample()
9476 gl.textureStorage3DMultisample(m_to_3D_ms, 1, m_internalformat_invalid, 8, 8, 8, false); in Test3DMultisample()
9485 gl.textureStorage3DMultisample(m_to_1D, 1, GL_R8, 8, 8, 8, false); in Test3DMultisample()
9494 gl.textureStorage3DMultisample(m_to_3D_ms, 1, GL_R8, 0, 8, 8, false); in Test3DMultisample()
9498 gl.textureStorage3DMultisample(m_to_3D_ms, 1, GL_R8, 8, 0, 8, false); in Test3DMultisample()
9502 gl.textureStorage3DMultisample(m_to_3D_ms, 1, GL_R8, m_max_texture_size * 2, 8, 8, false); in Test3DMultisample()
9506 gl.textureStorage3DMultisample(m_to_3D_ms, 1, GL_R8, 8, m_max_texture_size * 2, 8, false); in Test3DMultisample()
9515 gl.textureStorage3DMultisample(m_to_3D_ms, 1, GL_R8, 8, 8, 0, false); in Test3DMultisample()
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/external/angle/src/libANGLE/
DContext_gl_4_autogen.h325 void textureStorage3DMultisample(TextureID texturePacked, GLsizei samples, \
DContext_gl.cpp3581 void Context::textureStorage3DMultisample(TextureID texture, in textureStorage3DMultisample() function in gl::Context
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl728 glTextureStorage3DMultisampleFunc textureStorage3DMultisample; variable
DglwInitGL45.inl499 gl->textureStorage3DMultisample = (glTextureStorage3DMultisampleFunc) loader->get("glTextur…
DglwInitGL46.inl503 gl->textureStorage3DMultisample = (glTextureStorage3DMultisampleFunc) loader->get("glTextur…
DglwInitExtGL.inl690 …gl->textureStorage3DMultisample = (glTextureStorage3DMultisampleFunc) loader->get("glTextur…
DglwImpl.inl5788 …gl->textureStorage3DMultisample(texture, samples, internalformat, width, height, depth, fixedsampl…
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl728 gl->textureStorage3DMultisample = glTextureStorage3DMultisample;
/external/angle/src/libGL/
Dentry_points_gl_4_autogen.cpp8907 context->textureStorage3DMultisample(texturePacked, samples, internalformat, width, in GL_TextureStorage3DMultisample()
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl5300 …m_gl.textureStorage3DMultisample(texture, samples, internalformat, width, height, depth, fixedsamp…