Searched refs:textureTransformCountActive (Results 1 – 5 of 5) sorted by relevance
89 unsigned char textureTransformCountActive : 3; member
385 int textureTransformCountActive(int stage);
1005 state.textureState[i].textureTransformCountActive = context->textureTransformCountActive(i); in update()
1163 int Context::textureTransformCountActive(int stage) in textureTransformCountActive() function in sw::Context
755 switch(state.textureState[stage].textureTransformCountActive) in processTextureCoordinate()