/external/tensorflow/tensorflow/lite/delegates/gpu/metal/ |
D | linear_storage.cc | 30 if (texture_) { in Release() 31 texture_ = nullptr; in Release() 38 texture_(storage.texture_), in LinearStorage() 42 storage.texture_ = nullptr; in LinearStorage() 49 std::swap(texture_, storage.texture_); in operator =() 72 resources->images2d.push_back({"tex2d", texture_}); in GetGPUResources() 114 texture_ = [device newTextureWithDescriptor:texture_desc]; in CreateFromTensorLinearDescriptor() 115 if (!texture_) { in CreateFromTensorLinearDescriptor() 119 WriteDataToTexture2D(texture_, device, data_ptr); in CreateFromTensorLinearDescriptor()
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D | texture2d.cc | 54 : texture_(texture), in Texture2D() 60 : texture_(texture.texture_), in Texture2D() 64 texture.texture_ = nullptr; in Texture2D() 75 std::swap(texture_, texture.texture_); in operator =() 81 if (texture_) { in Release() 82 texture_ = nullptr; in Release() 96 resources->images2d.push_back({"tex2d", texture_}); in GetGPUResources() 118 texture_ = [device newTextureWithDescriptor:texture_desc]; in CreateFromTexture2DDescriptor() 119 if (!texture_) { in CreateFromTexture2DDescriptor() 124 WriteDataToTexture2D(texture_, device, data_ptr); in CreateFromTexture2DDescriptor()
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D | texture2d.h | 64 id<MTLTexture> texture_ = nullptr; variable 91 WriteDataToTexture2D(texture_, device, data.data()); in WriteData() 105 ReadDataFromTexture2D(texture_, device, result->data()); in ReadData()
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D | linear_storage.h | 58 id<MTLTexture> texture_ = nullptr; variable
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/external/tensorflow/tensorflow/lite/delegates/gpu/cl/ |
D | texture2d.cc | 38 : texture_(texture), width_(width), height_(height), channel_type_(type) {} in Texture2D() 41 : texture_(texture.texture_), in Texture2D() 45 texture.texture_ = nullptr; in Texture2D() 56 std::swap(texture_, texture.texture_); in operator =() 62 if (texture_) { in Release() 63 clReleaseMemObject(texture_); in Release() 64 texture_ = nullptr; in Release() 78 resources->images2d.push_back({"tex2d", texture_}); in GetGPUResources() 91 channel_type_, data_ptr, &texture_); in CreateFromTexture2DDescriptor()
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D | texture2d.h | 49 cl_mem GetMemoryPtr() const { return texture_; } in GetMemoryPtr() 69 cl_mem texture_ = nullptr; variable 105 RETURN_IF_ERROR(queue->EnqueueWriteImage(texture_, int3(width_, height_, 1), in WriteData() 122 return queue->EnqueueReadImage(texture_, int3(width_, height_, 1), in ReadData()
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/external/openscreen/cast/standalone_receiver/ |
D | sdl_video_player.cc | 85 if (texture_) { in RenderNextFrame() 89 SDL_QueryTexture(texture_.get(), &texture_format, nullptr, &texture_width, in RenderNextFrame() 93 texture_.reset(); in RenderNextFrame() 99 if (!texture_) { in RenderNextFrame() 107 texture_ = in RenderNextFrame() 110 if (!texture_) { in RenderNextFrame() 121 SDL_LockTexture(texture_.get(), nullptr, &pixels, &stride); in RenderNextFrame() 130 SDL_UnlockTexture(texture_.get()); in RenderNextFrame() 160 SDL_RenderCopy(renderer_, texture_.get(), &src_rect, &dst_rect); in RenderNextFrame()
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D | sdl_video_player.h | 54 SDLTextureUniquePtr texture_; variable
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/external/tensorflow/tensorflow/tools/android/test/jni/object_tracking/ |
D | sprite.h | 42 glDeleteTextures(1, &texture_); in ~Sprite() 78 glBindTexture(GL_TEXTURE_2D, texture_); in Draw() 106 glGenTextures(1, &texture_); in LoadTexture() 108 glBindTexture(GL_TEXTURE_2D, texture_); in LoadTexture() 184 GLuint texture_; variable
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/external/webrtc/test/win/ |
D | d3d_renderer.cc | 39 texture_(NULL), in D3dRenderer() 62 texture_ = NULL; in Destroy() 161 texture_ = texture; in Resize() 188 if (texture_->LockRect(0, &lock_rect, NULL, 0) != D3D_OK) in OnFrame() 193 texture_->UnlockRect(0); in OnFrame() 198 d3d_device_->SetTexture(0, texture_); in OnFrame()
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D | d3d_renderer.h | 49 rtc::scoped_refptr<IDirect3DTexture9> texture_; variable
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/external/webrtc/test/gl/ |
D | gl_renderer.cc | 28 glGenTextures(1, &texture_); in Init() 41 glDeleteTextures(1, &texture_); in Destroy() 66 glBindTexture(GL_TEXTURE_2D, texture_); in ResizeVideo() 84 glBindTexture(GL_TEXTURE_2D, texture_); in OnFrame()
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D | gl_renderer.h | 44 GLuint texture_; variable
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/external/webrtc/modules/desktop_capture/win/ |
D | dxgi_output_duplicator.cc | 83 texture_.reset(); in ~DxgiOutputDuplicator() 89 texture_.reset(new DxgiTextureMapping(duplication_.Get())); in Initialize() 91 texture_.reset(new DxgiTextureStaging(device_)); in Initialize() 155 RTC_DCHECK(texture_); in Duplicate() 182 if (!texture_->CopyFrom(frame_info, resource.Get())) { in Duplicate() 189 const DesktopFrame& source = texture_->AsDesktopFrame(); in Duplicate() 213 return texture_->Release() && ReleaseFrame(); in Duplicate()
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D | dxgi_output_duplicator.h | 123 std::unique_ptr<DxgiTexture> texture_; variable
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/external/ImageMagick/Magick++/lib/ |
D | STL.cpp | 471 const ssize_t y_,const Magick::Image &texture_,const bool invert_) in floodFillTextureImage() argument 474 _texture(texture_), in floodFillTextureImage() 481 const Magick::Geometry &point_,const Magick::Image &texture_, in floodFillTextureImage() argument 485 _texture(texture_), in floodFillTextureImage() 492 const ssize_t y_,const Magick::Image &texture_, in floodFillTextureImage() argument 496 _texture(texture_), in floodFillTextureImage() 503 const Magick::Geometry &point_,const Magick::Image &texture_, in floodFillTextureImage() argument 507 _texture(texture_), in floodFillTextureImage() 1076 Magick::textureImage::textureImage( const Magick::Image &texture_ ) in textureImage() argument 1077 : _texture( texture_ ) in textureImage()
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D | Montage.cpp | 140 void Magick::Montage::texture(const std::string &texture_) in texture() argument 142 _texture=texture_; in texture()
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D | Image.cpp | 3070 const Magick::Image &texture_,const bool invert_) in floodFillTexture() argument 3072 floodFillTexture(point_.xOff(),point_.yOff(),texture_,invert_); in floodFillTexture() 3076 const Magick::Image &texture_,const bool invert_) in floodFillTexture() argument 3084 floodFill(x_,y_,&texture_,Magick::Color(),&pixel,invert_); in floodFillTexture() 3088 const Magick::Image &texture_,const Magick::Color &borderColor_, in floodFillTexture() argument 3091 floodFillTexture(point_.xOff(),point_.yOff(),texture_,borderColor_,invert_); in floodFillTexture() 3095 const Magick::Image &texture_,const Magick::Color &borderColor_, in floodFillTexture() argument 3104 floodFill(x_,y_,&texture_,Magick::Color(),&pixel,invert_); in floodFillTexture() 4626 void Magick::Image::texture(const Image &texture_) in texture() argument 4630 TextureImage(image(),texture_.constImage(),exceptionInfo); in texture()
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/external/ImageMagick/Magick++/lib/Magick++/ |
D | Montage.h | 73 void texture(const std::string &texture_);
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D | Image.h | 931 void floodFillTexture(const Geometry &point_,const Image &texture_, 934 const Image &texture_,const bool invert_=false); 939 void floodFillTexture(const Geometry &point_,const Image &texture_, 942 const Image &texture_,const Color &borderColor_, 1400 void texture(const Image &texture_);
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D | STL.h | 516 const Image &texture_,const bool invert_=false); 517 floodFillTextureImage(const Geometry &point_,const Image &texture_, 524 const Image &texture_,const Color &borderColor_, 527 floodFillTextureImage(const Geometry &point_,const Image &texture_, 1160 textureImage( const Image &texture_ );
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderAtomicCountersTests.cpp | 2960 GLuint texture_; member in gl4cts::AdvancedUsageTBO 2969 texture_ = 0; in Setup() 3005 glGenTextures(1, &texture_); in Run() 3006 glBindTexture(GL_TEXTURE_BUFFER, texture_); in Run() 3051 glDeleteTextures(1, &texture_); in Cleanup()
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