/external/angle/src/libANGLE/ |
D | gen_copy_conversion_table.py | 61 def parse_texture_format_case(texture_format, framebuffer_formats): argument 66 texture_format=texture_format, framebuffer_format_cases=framebuffer_format_cases) 93 for texture_format, framebuffer_format in data: 94 if texture_format not in format_map: 95 format_map[texture_format] = [] 96 format_map[texture_format] += [framebuffer_format] 100 for texture_format, framebuffer_formats in sorted(format_map.items()): 101 texture_format_cases += parse_texture_format_case(texture_format, framebuffer_formats)
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D | GLES1Shaders.inc | 280 uniform int texture_format[kMaxTexUnits]; 1084 i, texture_format[i], texture_env_mode[i], combine_rgb[i], combine_alpha[i],
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/external/openscreen/cast/standalone_receiver/ |
D | sdl_video_player.cc | 86 uint32_t texture_format = SDL_PIXELFORMAT_UNKNOWN; in RenderNextFrame() local 89 SDL_QueryTexture(texture_.get(), &texture_format, nullptr, &texture_width, in RenderNextFrame() 91 if (texture_format != sdl_format || texture_width != picture.width || in RenderNextFrame()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.cpp | 874 glw::GLint mipmap_level, glw::GLenum texture_format, glw::GLenum texture_type, in prepareDataForTexture() argument 889 texture_height, 1 /* depth */, texture_format, texture_type, &texture_data[0]); in prepareDataForTexture() 908 glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, in prepareDataForColorFloatTexture() argument 915 …prepareDataForTexture<glw::GLfloat, 4>(gl, cube_face, element_index, mipmap_level, texture_format,… in prepareDataForColorFloatTexture() 936 glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, in prepareDataForColorIntTexture() argument 943 …prepareDataForTexture<T, 4>(gl, cube_face, element_index, mipmap_level, texture_format, texture_ty… in prepareDataForColorIntTexture() 961 glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, in prepareDataForDepthFloatTexture() argument 968 …prepareDataForTexture<glw::GLfloat, 1>(gl, cube_face, element_index, mipmap_level, texture_format,… in prepareDataForDepthFloatTexture() 986 glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, in prepareDataForStencilUIntTexture() argument 993 …prepareDataForTexture<glw::GLubyte, 1>(gl, cube_face, element_index, mipmap_level, texture_format,… in prepareDataForStencilUIntTexture() [all …]
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/external/tensorflow/tensorflow/lite/delegates/gpu/gl/ |
D | gl_texture.cc | 85 absl::Status SetTextureWrapAndFilter(GLenum target, GLenum texture_format) { in SetTextureWrapAndFilter() argument 86 if (texture_format == GL_RGBA32F) { in SetTextureWrapAndFilter() 102 } else if (texture_format == GL_RGBA16F) { in SetTextureWrapAndFilter()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_tex_image.c | 272 GLint texture_format, in intelSetTexBuffer2() argument 303 if (texture_format == __DRI_TEXTURE_FORMAT_RGB) { in intelSetTexBuffer2()
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/external/mesa3d/src/mesa/drivers/dri/swrast/ |
D | swrast.c | 80 GLint texture_format, __DRIdrawable *dPriv) in swrastSetTexBuffer2() argument 93 internalFormat = (texture_format == __DRI_TEXTURE_FORMAT_RGB ? 3 : 4); in swrastSetTexBuffer2() 103 if (texture_format == __DRI_TEXTURE_FORMAT_RGB) in swrastSetTexBuffer2()
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/external/deqp/external/openglcts/modules/glesext/ |
D | esextcTestCaseBase.hpp | 201 glw::GLenum texture_format, glw::GLuint width,
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D | esextcTestCaseBase.cpp | 947 glw::GLuint color_texture_id, glw::GLenum texture_format, in setupFramebufferWithTextureAsAttachment() argument 954 gl.texStorage2D(GL_TEXTURE_2D, 1 /* levels */, texture_format, texture_width, texture_height); in setupFramebufferWithTextureAsAttachment()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl3cTextureSwizzleTests.cpp | 2722 const _texture_format& texture_format = texture_formats[format_idx]; in fillSourceTexture() local 2733 switch (texture_format.m_internal_format) in fillSourceTexture() 2749 texture_format.m_format, texture_format.m_type, data); in fillSourceTexture() 3457 const _texture_format& texture_format = texture_formats[format_idx]; in prepareSourceTexture() local 3461 const glw::GLenum format = texture_format.m_format; in prepareSourceTexture() 3463 const glw::GLenum internal_format = texture_format.m_internal_format; in prepareSourceTexture() 3466 const glw::GLenum type = texture_format.m_type; in prepareSourceTexture() 3564 if (texture_format.m_ds_mode == GL_STENCIL_INDEX) in prepareSourceTexture() 3566 gl.texParameteri(target, GL_DEPTH_STENCIL_TEXTURE_MODE, texture_format.m_ds_mode); in prepareSourceTexture()
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D | gl4cTextureViewTests.cpp | 2110 glw::GLenum texture_internalformat, glw::GLenum texture_format, in initTextureStorage() argument 2153 texture_format, texture_type, DE_NULL); /* pixels */ in initTextureStorage() 2166 texture_format, texture_type, DE_NULL); /* pixels */ in initTextureStorage() 2183 texture_format, texture_type, DE_NULL); /* pixels */ in initTextureStorage() 2228 texture_format, texture_type, DE_NULL); /* pixels */ in initTextureStorage() 2243 texture_format, texture_type, DE_NULL); /* pixels */ in initTextureStorage() 7509 _format texture_format = TextureViewUtilities::getFormatOfInternalformat(texture_internalformat); in verifyResultData() local 7582 (texture_format == FORMAT_SNORM) ? in verifyResultData() 7584 (texture_format == FORMAT_FLOAT) ? GL_FLOAT : GL_UNSIGNED_BYTE, in verifyResultData()
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D | gl4cTextureViewTests.hpp | 161 glw::GLenum texture_internalformat, glw::GLenum texture_format,
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_texstate.c | 545 void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format, in radeonSetTexBuffer2() argument 599 if (texture_format == __DRI_TEXTURE_FORMAT_RGB) in radeonSetTexBuffer2()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_tex_image.c | 435 GLint texture_format, in intelSetTexBuffer2() argument 483 if (texture_format == __DRI_TEXTURE_FORMAT_RGB) in intelSetTexBuffer2()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_texstate.c | 638 void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format, in r200SetTexBuffer2() argument 694 if (texture_format == __DRI_TEXTURE_FORMAT_RGB) in r200SetTexBuffer2()
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