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Searched refs:texture_p0 (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_context.h85 uint32_t texture_p0; member
Dvc4_uniforms.c41 cl_reloc(job, &job->uniforms, uniforms, rsc->bo, sview->texture_p0); in write_texture_p0()
Dvc4_state.c616 so->texture_p0 = in vc4_create_sampler_view()