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Searched refs:texture_state (Results 1 – 16 of 16) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/
Dswr_tex_sample.h39 struct lp_static_texture_state texture_state; member
Dswr_tex_sample.cpp314 &sampler->dynamic_state.static_state[texture_index].texture_state, in swr_sampler_soa_emit_fetch_texel()
336 &sampler->dynamic_state.static_state[params->texture_unit].texture_state, in swr_sampler_soa_emit_size_query()
Dswr_shader.cpp155 &key.sampler[i].texture_state, view); in swr_generate_sampler_key()
162 key.sampler[i].texture_state.format = PIPE_FORMAT_S8_UINT; in swr_generate_sampler_key()
173 &key.sampler[i].texture_state, view); in swr_generate_sampler_key()
180 key.sampler[i].texture_state.format = PIPE_FORMAT_S8_UINT; in swr_generate_sampler_key()
/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_llvm_sample.c348 &sampler->dynamic_state.static_state[i].texture_state, in draw_llvm_sampler_soa_emit_fetch_texel()
354 lp_build_sample_soa(&sampler->dynamic_state.static_state[texture_index].texture_state, in draw_llvm_sampler_soa_emit_fetch_texel()
375 &sampler->dynamic_state.static_state[params->texture_unit].texture_state, in draw_llvm_sampler_soa_emit_size_query()
Ddraw_llvm.c2424 lp_sampler_static_texture_state(&draw_sampler[i].texture_state, in draw_llvm_make_variant_key()
2463 …debug_printf("sampler[%i].src_format = %s\n", i, util_format_name(sampler[i].texture_state.format)… in draw_llvm_dump_variant_key()
3013 lp_sampler_static_texture_state(&draw_sampler[i].texture_state, in draw_gs_llvm_make_variant_key()
3035 util_format_name(sampler[i].texture_state.format)); in draw_gs_llvm_dump_variant_key()
3662 lp_sampler_static_texture_state(&draw_sampler[i].texture_state, in draw_tcs_llvm_make_variant_key()
3684 util_format_name(sampler[i].texture_state.format)); in draw_tcs_llvm_dump_variant_key()
4167 lp_sampler_static_texture_state(&draw_sampler[i].texture_state, in draw_tes_llvm_make_variant_key()
4189 util_format_name(sampler[i].texture_state.format)); in draw_tes_llvm_dump_variant_key()
Ddraw_llvm.h74 struct lp_static_texture_state texture_state; member
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_tex_sample.c389 &sampler->dynamic_state.static_state[i].texture_state, in lp_llvm_sampler_soa_emit_fetch_texel()
395 lp_build_sample_soa(&sampler->dynamic_state.static_state[texture_index].texture_state, in lp_llvm_sampler_soa_emit_fetch_texel()
415 &sampler->dynamic_state.static_state[params->texture_unit].texture_state, in lp_llvm_sampler_soa_emit_size_query()
Dlp_state_fs.h58 struct lp_static_texture_state texture_state; member
Dlp_state_cs.c584 lp_sampler_static_texture_state(&cs_sampler[i].texture_state, in make_variant_key()
593 lp_sampler_static_texture_state(&cs_sampler[i].texture_state, in make_variant_key()
639 const struct lp_static_texture_state *texture = &key->samplers[i].texture_state; in dump_cs_variant_key()
Dlp_state_fs.c3403 const struct lp_static_texture_state *texture = &key->samplers[i].texture_state; in dump_fs_variant_key()
4125 lp_sampler_static_texture_state(&fs_sampler[i].texture_state, in make_variant_key()
4134 lp_sampler_static_texture_state(&fs_sampler[i].texture_state, in make_variant_key()
/external/mesa3d/src/mesa/main/
Dattrib.c164 struct texture_state struct
514 struct texture_state *texstate = CALLOC_STRUCT(texture_state); in _mesa_PushAttrib()
800 pop_texture_group(struct gl_context *ctx, struct texture_state *texstate) in pop_texture_group()
1473 struct texture_state *texstate in _mesa_PopAttrib()
1474 = (struct texture_state *) attr->data; in _mesa_PopAttrib()
1857 struct texture_state *texstate = (struct texture_state*)attr->data; in _mesa_free_attrib_data()
/external/mesa3d/src/gallium/drivers/v3d/
Dv3dx_emit.c144 stage_tex->texture_state[i].offset = in emit_one_texture()
148 v3d_bo_set_reference(&stage_tex->texture_state[i].bo, in emit_one_texture()
Dv3d_uniforms.c136 .texture_state_record_base_address = texstate->texture_state[unit], in write_texture_p1()
Dv3d_context.h187 struct v3d_cl_reloc texture_state[V3D_MAX_TEXTURE_SAMPLERS]; member
/external/mesa3d/src/broadcom/vulkan/
Dv3dv_private.h1075 uint8_t texture_state[cl_aligned_packet_length(TEXTURE_SHADER_STATE, 32)]; member
1083 uint8_t texture_state[cl_aligned_packet_length(TEXTURE_SHADER_STATE, 32)]; member
Dv3dv_descriptor_set.c319 texture_state); in v3dv_descriptor_map_get_texture_shader_state()