Searched refs:texture_state (Results 1 – 16 of 16) sorted by relevance
/external/mesa3d/src/gallium/drivers/swr/ |
D | swr_tex_sample.h | 39 struct lp_static_texture_state texture_state; member
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D | swr_tex_sample.cpp | 314 &sampler->dynamic_state.static_state[texture_index].texture_state, in swr_sampler_soa_emit_fetch_texel() 336 &sampler->dynamic_state.static_state[params->texture_unit].texture_state, in swr_sampler_soa_emit_size_query()
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D | swr_shader.cpp | 155 &key.sampler[i].texture_state, view); in swr_generate_sampler_key() 162 key.sampler[i].texture_state.format = PIPE_FORMAT_S8_UINT; in swr_generate_sampler_key() 173 &key.sampler[i].texture_state, view); in swr_generate_sampler_key() 180 key.sampler[i].texture_state.format = PIPE_FORMAT_S8_UINT; in swr_generate_sampler_key()
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/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_llvm_sample.c | 348 &sampler->dynamic_state.static_state[i].texture_state, in draw_llvm_sampler_soa_emit_fetch_texel() 354 lp_build_sample_soa(&sampler->dynamic_state.static_state[texture_index].texture_state, in draw_llvm_sampler_soa_emit_fetch_texel() 375 &sampler->dynamic_state.static_state[params->texture_unit].texture_state, in draw_llvm_sampler_soa_emit_size_query()
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D | draw_llvm.c | 2424 lp_sampler_static_texture_state(&draw_sampler[i].texture_state, in draw_llvm_make_variant_key() 2463 …debug_printf("sampler[%i].src_format = %s\n", i, util_format_name(sampler[i].texture_state.format)… in draw_llvm_dump_variant_key() 3013 lp_sampler_static_texture_state(&draw_sampler[i].texture_state, in draw_gs_llvm_make_variant_key() 3035 util_format_name(sampler[i].texture_state.format)); in draw_gs_llvm_dump_variant_key() 3662 lp_sampler_static_texture_state(&draw_sampler[i].texture_state, in draw_tcs_llvm_make_variant_key() 3684 util_format_name(sampler[i].texture_state.format)); in draw_tcs_llvm_dump_variant_key() 4167 lp_sampler_static_texture_state(&draw_sampler[i].texture_state, in draw_tes_llvm_make_variant_key() 4189 util_format_name(sampler[i].texture_state.format)); in draw_tes_llvm_dump_variant_key()
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D | draw_llvm.h | 74 struct lp_static_texture_state texture_state; member
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_tex_sample.c | 389 &sampler->dynamic_state.static_state[i].texture_state, in lp_llvm_sampler_soa_emit_fetch_texel() 395 lp_build_sample_soa(&sampler->dynamic_state.static_state[texture_index].texture_state, in lp_llvm_sampler_soa_emit_fetch_texel() 415 &sampler->dynamic_state.static_state[params->texture_unit].texture_state, in lp_llvm_sampler_soa_emit_size_query()
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D | lp_state_fs.h | 58 struct lp_static_texture_state texture_state; member
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D | lp_state_cs.c | 584 lp_sampler_static_texture_state(&cs_sampler[i].texture_state, in make_variant_key() 593 lp_sampler_static_texture_state(&cs_sampler[i].texture_state, in make_variant_key() 639 const struct lp_static_texture_state *texture = &key->samplers[i].texture_state; in dump_cs_variant_key()
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D | lp_state_fs.c | 3403 const struct lp_static_texture_state *texture = &key->samplers[i].texture_state; in dump_fs_variant_key() 4125 lp_sampler_static_texture_state(&fs_sampler[i].texture_state, in make_variant_key() 4134 lp_sampler_static_texture_state(&fs_sampler[i].texture_state, in make_variant_key()
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/external/mesa3d/src/mesa/main/ |
D | attrib.c | 164 struct texture_state struct 514 struct texture_state *texstate = CALLOC_STRUCT(texture_state); in _mesa_PushAttrib() 800 pop_texture_group(struct gl_context *ctx, struct texture_state *texstate) in pop_texture_group() 1473 struct texture_state *texstate in _mesa_PopAttrib() 1474 = (struct texture_state *) attr->data; in _mesa_PopAttrib() 1857 struct texture_state *texstate = (struct texture_state*)attr->data; in _mesa_free_attrib_data()
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/external/mesa3d/src/gallium/drivers/v3d/ |
D | v3dx_emit.c | 144 stage_tex->texture_state[i].offset = in emit_one_texture() 148 v3d_bo_set_reference(&stage_tex->texture_state[i].bo, in emit_one_texture()
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D | v3d_uniforms.c | 136 .texture_state_record_base_address = texstate->texture_state[unit], in write_texture_p1()
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D | v3d_context.h | 187 struct v3d_cl_reloc texture_state[V3D_MAX_TEXTURE_SAMPLERS]; member
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/external/mesa3d/src/broadcom/vulkan/ |
D | v3dv_private.h | 1075 uint8_t texture_state[cl_aligned_packet_length(TEXTURE_SHADER_STATE, 32)]; member 1083 uint8_t texture_state[cl_aligned_packet_length(TEXTURE_SHADER_STATE, 32)]; member
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D | v3dv_descriptor_set.c | 319 texture_state); in v3dv_descriptor_map_get_texture_shader_state()
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