/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderTextureImageSamplesTests.cpp | 431 glw::GLenum texture_target = GL_NONE; in executeFunctionalTest() local 449 texture_target = GL_TEXTURE_2D_MULTISAMPLE; in executeFunctionalTest() 453 texture_target = GL_TEXTURE_2D_MULTISAMPLE_ARRAY; in executeFunctionalTest() 456 …gl.getInternalformativ(texture_target, texture_internalformat, GL_NUM_SAMPLE_COUNTS, 1, /* bufSize… in executeFunctionalTest() 467 …gl.getInternalformativ(texture_target, texture_internalformat, GL_SAMPLES, m_internalformat_n_samp… in executeFunctionalTest() 492 gl.bindTexture(texture_target, m_to_id); in executeFunctionalTest() 495 if (texture_target == GL_TEXTURE_2D_MULTISAMPLE) in executeFunctionalTest() 497 …gl.texStorage2DMultisample(texture_target, m_internalformat_n_samples_data[n_value], texture_inter… in executeFunctionalTest() 503 DE_ASSERT(texture_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY); in executeFunctionalTest() 505 …gl.texStorage3DMultisample(texture_target, m_internalformat_n_samples_data[n_value], texture_inter… in executeFunctionalTest()
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D | gl4cTextureViewTests.cpp | 1845 const char* TextureViewUtilities::getTextureTargetString(const glw::GLenum texture_target) in getTextureTargetString() argument 1849 switch (texture_target) in getTextureTargetString() 2108 glw::GLenum texture_target, glw::GLint texture_depth, in initTextureStorage() argument 2127 if (texture_target == GL_TEXTURE_BUFFER) in initTextureStorage() 2141 (texture_target == GL_TEXTURE_RECTANGLE || texture_target == GL_TEXTURE_2D_MULTISAMPLE || in initTextureStorage() 2142 texture_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY || texture_target == GL_TEXTURE_BUFFER)) in initTextureStorage() 2148 switch (texture_target) in initTextureStorage() 2152 …gl.texImage1D(texture_target, n_level, texture_internalformat, texture_width >> n_level, 0, /* bor… in initTextureStorage() 2164 gl.texImage2D(texture_target, n_level, texture_internalformat, texture_width >> n_level, in initTextureStorage() 2169 (texture_target == GL_TEXTURE_1D_ARRAY) ? in initTextureStorage() [all …]
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D | gl4cTextureViewTests.hpp | 153 static const char* getTextureTargetString(const glw::GLenum texture_target); 159 …void initTextureStorage(const glw::Functions& gl, bool init_mutable_to, glw::GLenum texture_target, 283 glw::GLenum texture_target; member 299 texture_target = GL_NONE; in _test_run() 573 …void initTextureObject(bool is_view_texture, glw::GLenum texture_target, glw::GLenum view_texture_…
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D | gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 471 …eAttachmentTest::Test(glw::GLenum attachment, bool is_color_attachment, glw::GLenum texture_target, in Test() argument 481 gl.bindTexture(texture_target, m_to); in Test() 484 if (GL_TEXTURE_2D_MULTISAMPLE == texture_target) in Test() 486 …gl.texStorage2DMultisample(texture_target, 1, internalformat, (glw::GLuint)std::pow((double)2, (do… in Test() 492 …gl.texStorage2D(texture_target, levels, internalformat, (glw::GLuint)std::pow((double)2, (double)l… in Test() 497 gl.bindTexture(texture_target, 0); in Test() 508 SubTestAttachmentError(attachment, texture_target, i, levels); in Test() 522 SubTestStatus(attachment, texture_target, i, levels); in Test() 524 if (GL_TEXTURE_2D_MULTISAMPLE != texture_target) in Test() 528 if (!SubTestContent(attachment, texture_target, internalformat, i, levels)) in Test() [all …]
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D | gl4cIncompleteTextureAccessTests.hpp | 118 glw::GLenum texture_target; member
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D | gl3cTextureSwizzleTests.hpp | 127 void verifyValues(const glw::GLenum texture_target);
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D | gl4cDirectStateAccessTests.hpp | 2324 …bool Test(glw::GLenum attachment, bool is_color_attachment, glw::GLenum texture_target, glw::GLenu… 2326 bool SubTestAttachmentError(glw::GLenum attachment, glw::GLenum texture_target, glw::GLuint level, 2328 …bool SubTestStatus(glw::GLenum attachment, glw::GLenum texture_target, glw::GLuint level, glw::GLu… 2329 bool SubTestContent(glw::GLenum attachment, glw::GLenum texture_target, glw::GLenum internalformat, 2331 glw::GLuint MaxTextureLevels(glw::GLenum texture_target); 2402 …bool Test(glw::GLenum attachment, bool is_color_attachment, glw::GLenum texture_target, glw::GLenu… 2404 …bool SubTestAttachmentError(glw::GLenum attachment, glw::GLenum texture_target, glw::GLuint level,… 2406 …bool SubTestStatus(glw::GLenum attachment, glw::GLenum texture_target, glw::GLuint level, glw::GLi… 2408 bool SubTestContent(glw::GLenum attachment, glw::GLenum texture_target, glw::GLenum internalformat, 2411 glw::GLuint MaxTextureLevels(glw::GLenum texture_target); [all …]
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D | gl4cIncompleteTextureAccessTests.cpp | 325 gl.bindTexture(configuration.texture_target, m_to); in PrepareTexture()
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D | gl3cTextureSwizzleTests.cpp | 2345 void IntialStateTest::verifyValues(const glw::GLenum texture_target) in verifyValues() argument 2356 gl.getTexParameterIiv(texture_target, GL_TEXTURE_SWIZZLE_R, &red); in verifyValues() 2358 gl.getTexParameterIiv(texture_target, GL_TEXTURE_SWIZZLE_G, &green); in verifyValues() 2360 gl.getTexParameterIiv(texture_target, GL_TEXTURE_SWIZZLE_B, &blue); in verifyValues() 2362 gl.getTexParameterIiv(texture_target, GL_TEXTURE_SWIZZLE_A, &alpha); in verifyValues() 2364 gl.getTexParameterIiv(texture_target, GL_TEXTURE_SWIZZLE_RGBA, param); in verifyValues()
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderLayeredRendering.cpp | 470 glw::GLenum texture_target = GL_NONE; in iterate() local 478 texture_target = (n_layer == 0) ? in iterate() 493 texture_target = GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES; in iterate() 501 texture_target = GL_TEXTURE_3D; in iterate() 509 texture_target = GL_TEXTURE_2D_ARRAY; in iterate() 530 if (texture_target == GL_TEXTURE_CUBE_MAP_POSITIVE_X || in iterate() 531 texture_target == GL_TEXTURE_CUBE_MAP_POSITIVE_Y || in iterate() 532 texture_target == GL_TEXTURE_CUBE_MAP_POSITIVE_Z || in iterate() 533 texture_target == GL_TEXTURE_CUBE_MAP_NEGATIVE_X || in iterate() 534 texture_target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y || in iterate() [all …]
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureStorageMultisampleDependenciesTests.cpp | 2243 glw::GLenum texture_target) in checkAllTexParameterInvocations() argument 2252 gl.texParameterf(texture_target, pname, float_value); in checkAllTexParameterInvocations() 2265 gl.texParameteri(texture_target, pname, int_value); in checkAllTexParameterInvocations() 2278 gl.texParameterfv(texture_target, pname, &float_value); in checkAllTexParameterInvocations() 2291 gl.texParameteriv(texture_target, pname, &int_value); in checkAllTexParameterInvocations() 2376 glw::GLenum texture_target = texture_targets[n_texture_target]; in iterate() local 2378 …if (!are_multisample_2d_array_tos_supported && texture_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY_O… in iterate() 2392 …kAllTexParameterInvocations(expected_error_code, int_value, GL_TEXTURE_BASE_LEVEL, texture_target); in iterate() 2409 glw::GLenum texture_target = texture_targets[n_texture_target]; in iterate() local 2411 …if (!are_multisample_2d_array_tos_supported && texture_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY_O… in iterate() [all …]
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D | es31cTextureStorageMultisampleGetTexLevelParameterifvTests.cpp | 510 glw::GLenum texture_target = cm_texture_targets[n_cm_texture_target]; in iterate() local 512 gl.texImage2D(texture_target, 0, /* level */ in iterate() 1031 glw::GLenum texture_target = in iterate() local 1068 gl.getTexLevelParameteriv(texture_target, max_lod, GL_TEXTURE_RED_TYPE, &red_type); in iterate() 1069 gl.getTexLevelParameteriv(texture_target, max_lod, GL_TEXTURE_RED_SIZE, &red_size); in iterate() 1070 gl.getTexLevelParameteriv(texture_target, max_lod, GL_TEXTURE_INTERNAL_FORMAT, in iterate() 1072 gl.getTexLevelParameteriv(texture_target, max_lod, GL_TEXTURE_SAMPLES, &texture_samples); in iterate() 1081 gl.getTexLevelParameterfv(texture_target, max_lod, GL_TEXTURE_RED_TYPE, &float_value); in iterate() 1084 gl.getTexLevelParameterfv(texture_target, max_lod, GL_TEXTURE_RED_SIZE, &float_value); in iterate() 1087 gl.getTexLevelParameterfv(texture_target, max_lod, GL_TEXTURE_INTERNAL_FORMAT, &float_value); in iterate() [all …]
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D | es31cTextureStorageMultisampleTexStorage2DMultisampleTests.hpp | 98 virtual void deinitTexture(glw::GLuint& to_id, glw::GLenum texture_target); 99 virtual void initTexture(glw::GLuint& to_id, glw::GLenum texture_target);
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D | es31cTextureStorageMultisampleTexStorage2DMultisampleTests.cpp | 551 glw::GLenum texture_target) in deinitTexture() argument 556 gl.bindTexture(texture_target, 0); in deinitTexture() 587 glw::GLenum texture_target) in initTexture() argument 603 gl.bindTexture(texture_target, to_id); in initTexture()
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D | es31cTextureStorageMultisampleDependenciesTests.hpp | 330 glw::GLenum texture_target);
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/external/OpenCL-CTS/test_conformance/gles/ |
D | helpers.cpp | 438 GLenum texture_target; in CheckGLObjectInfo() local 454 …(*clGetGLTextureInfo_ptr)(mem, CL_GL_TEXTURE_TARGET, sizeof(texture_target), &texture_target, NULL… in CheckGLObjectInfo() 457 if (texture_target != expected_cl_gl_texture_target) { in CheckGLObjectInfo() 458 …n expected texture target: expected %d, got %d.\n", expected_cl_gl_texture_target, texture_target); in CheckGLObjectInfo()
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/external/OpenCL-CTS/test_conformance/gl/ |
D | helpers.cpp | 550 GLenum texture_target; in CheckGLObjectInfo() local 573 …(*clGetGLTextureInfo_ptr)(mem, CL_GL_TEXTURE_TARGET, sizeof(texture_target), &texture_target, NULL… in CheckGLObjectInfo() 576 if (texture_target != expected_cl_gl_texture_target) { in CheckGLObjectInfo() 577 …n expected texture target: expected %d, got %d.\n", expected_cl_gl_texture_target, texture_target); in CheckGLObjectInfo()
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5TextureGatherOffset.cpp | 985 glw::GLenum texture_target; in prepareTexture() local 989 texture_target = GL_TEXTURE_2D_ARRAY; in prepareTexture() 993 texture_target = GL_TEXTURE_2D; in prepareTexture() 1002 gl.texParameteri(texture_target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in prepareTexture() 1003 gl.texParameteri(texture_target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in prepareTexture() 1004 gl.texParameteri(texture_target, GL_TEXTURE_WRAP_S, m_texture_wrap_mode); in prepareTexture() 1005 gl.texParameteri(texture_target, GL_TEXTURE_WRAP_T, m_texture_wrap_mode); in prepareTexture() 1006 gl.texParameteri(texture_target, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); in prepareTexture() 1007 gl.texParameteri(texture_target, GL_TEXTURE_COMPARE_FUNC, GL_LESS); in prepareTexture() 1012 gl.texParameterfv(texture_target, m_glExtTokens.TEXTURE_BORDER_COLOR, color); in prepareTexture() [all …]
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/external/tensorflow/tensorflow/lite/delegates/gpu/cl/ |
D | gl_interop.cc | 110 absl::Status CreateClMemoryFromGlTexture(GLenum texture_target, in CreateClMemoryFromGlTexture() argument 117 texture_target, 0, texture_id, &error_code); in CreateClMemoryFromGlTexture()
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D | gl_interop.h | 66 absl::Status CreateClMemoryFromGlTexture(GLenum texture_target,
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/external/deqp/external/openglcts/modules/common/ |
D | glcRobustBufferAccessBehaviorTests.cpp | 1365 GLenum texture_target = GL_TEXTURE_2D; in iterate() local 1431 texture_target = GL_TEXTURE_2D_MULTISAMPLE; in iterate() 1451 Texture::Bind(gl, source_texture.m_id, texture_target); in iterate() 1508 Texture::Bind(gl, source_texture.m_id, texture_target); in iterate()
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/external/deqp/external/openglcts/modules/gles3/ |
D | es3cCopyTexImageConversionsTests.cpp | 6309 …bool bindTextureToTargetToSpecificTextureUnit(GLuint to_id, GLenum texture_target, GLenum texture_… 7203 bool RequiredCase::bindTextureToTargetToSpecificTextureUnit(GLuint to_id, GLenum texture_target, GL… in bindTextureToTargetToSpecificTextureUnit() argument 7212 …if (texture_target == GL_TEXTURE_CUBE_MAP_POSITIVE_X || texture_target == GL_TEXTURE_CUBE_MAP_NEGA… in bindTextureToTargetToSpecificTextureUnit() 7213 …texture_target == GL_TEXTURE_CUBE_MAP_POSITIVE_Y || texture_target == GL_TEXTURE_CUBE_MAP_NEGATIVE… in bindTextureToTargetToSpecificTextureUnit() 7214 …texture_target == GL_TEXTURE_CUBE_MAP_POSITIVE_Z || texture_target == GL_TEXTURE_CUBE_MAP_NEGATIVE… in bindTextureToTargetToSpecificTextureUnit() 7216 texture_target = GL_TEXTURE_CUBE_MAP; in bindTextureToTargetToSpecificTextureUnit() 7220 gl.bindTexture(texture_target, to_id); in bindTextureToTargetToSpecificTextureUnit()
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_tgsi_vgpu10.c | 7739 enum tgsi_texture_type texture_target; /**< TGSI_TEXTURE_x */ member 7767 swz->texture_target = inst->Texture.Texture; in begin_tex_swizzle() 7821 tgsi_util_get_shadow_ref_src_index(swz->texture_target) % 4; in end_tex_swizzle()
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