Searched refs:textures_ (Results 1 – 4 of 4) sorted by relevance
69 if (id >= textures_.size()) { in RegisterTexture()70 textures_.resize(id + 1); in RegisterTexture()72 textures_[id] = absl::make_unique<GlTexture>(std::move(texture)); in RegisterTexture()77 if (id < textures_.size()) { in RemoveTexture()78 textures_[id].reset(nullptr); in RemoveTexture()83 return id >= textures_.size() ? nullptr : textures_[id].get(); in FindTexture()88 for (auto& texture : textures_) { in stats()
63 std::vector<std::unique_ptr<GlTexture>> textures_; variable
102 std::vector<::dawn::Texture> textures_; variable
328 CreateTextureCopyView(textures_[i], 0, 0, origin3D); in MapDeviceTextureToHostBuffer()1530 if (textures_.size() == 0) { in AttachBuffersAndTextures()1548 textures_.emplace_back( in AttachBuffersAndTextures()1550 texture_views_.emplace_back(textures_.back().CreateView()); in AttachBuffersAndTextures()