Searched refs:tile_mode_to_wrap_mode (Results 1 – 1 of 1) sorted by relevance
168 static GrSamplerState::WrapMode tile_mode_to_wrap_mode(const SkShader::TileMode tileMode) { in tile_mode_to_wrap_mode() function191 GrSamplerState::WrapMode wrapModes[] = {tile_mode_to_wrap_mode(fTileModeX), in asFragmentProcessor()192 tile_mode_to_wrap_mode(fTileModeY)}; in asFragmentProcessor()