Searched refs:tile_origin_index (Results 1 – 2 of 2) sorted by relevance
550 const llvm_ir::IrArray::Index& tile_origin_index, const string& loop_name,
4002 const IrArray::Index& tile_origin_index, const string& loop_name, in EmitTile() argument4027 tile_origin_index.AddOffsetToDim(start_offset_x, kDimX, &b_); in EmitTile()