Searched refs:tilesAcross (Results 1 – 4 of 4) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
D | TiledVertexGrid.java | 62 final int tilesAcross = width / tileWidth; in generateGrid() local 74 for (int tileX = 0; tileX < tilesAcross && entirelyEmpty; tileX++) { in generateGrid() 86 grid = new Grid(tilesAcross, tilesDown, false); in generateGrid() 88 for (int tileX = 0; tileX < tilesAcross; tileX++) { in generateGrid() 134 final int tilesAcross = mWorld.getWidth(); in draw() local 139 mTilesPerRow = tilesAcross; in draw()
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/external/dng_sdk/source/ |
D | dng_jpeg_image.cpp | 107 uint32 tilesAcross = fIFD.TilesAcross (); in Process() local 129 uint32 rowIndex = tileIndex / tilesAcross; in Process() 130 uint32 colIndex = tileIndex % tilesAcross; in Process() 218 uint32 tilesAcross = ifd.TilesAcross (); in Encode() local 221 uint32 tileCount = tilesAcross * tilesDown; in Encode()
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D | dng_read_image.cpp | 2767 uint32 tilesAcross, in dng_read_tiles_task() argument 2783 , fTilesAcross (tilesAcross) in dng_read_tiles_task() 2964 uint32 tilesAcross = ifd.TilesAcross (); in Read() local 2967 uint32 tileCount = SafeUint32Mult (tilesAcross, tilesDown, outerSamples); in Read() 3209 bool useMultipleThreads = (outerSamples * tilesDown * tilesAcross >= 2) && in Read() 3222 uint32 threadCount = Min_uint32 (outerSamples * tilesDown * tilesAcross, in Read() 3235 tilesAcross, in Read() 3278 for (uint32 colIndex = 0; colIndex < tilesAcross; colIndex++) in Read()
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D | dng_image_writer.cpp | 4354 uint32 tilesAcross, in dng_write_tiles_task() argument 4366 , fTilesAcross (tilesAcross) in dng_write_tiles_task() 4638 uint32 tilesAcross = ifd.TilesAcross (); in WriteImage() local 4641 bool useMultipleThreads = (tilesDown * tilesAcross >= 2) && in WriteImage() 4654 uint32 threadCount = Min_uint32 (tilesDown * tilesAcross, in WriteImage() 4665 tilesAcross, in WriteImage() 4704 for (uint32 colIndex = 0; colIndex < tilesAcross; colIndex++) in WriteImage()
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