Searched refs:tmpColor (Results 1 – 7 of 7) sorted by relevance
/external/skia/tests/sksl/shared/ |
D | ComplexDelete.glsl | 6 vec4 tmpColor; 7 …tmpColor = texture(s, vec2(1.0)) , colorXform != mat4(1.0) ? vec4(clamp((colorXform * vec4(tmpColo…
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D | ComplexDelete.metal | 30 float4 tmpColor; 31 …tmpColor = _globals.s.sample(_globals.sSmplr, float2(1.0)) , _uniforms.colorXform != float4x4(1.0)…
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D | ComplexDelete.asm.frag | 12 OpName %tmpColor "tmpColor" 57 %tmpColor = OpVariable %_ptr_Function_v4float Function 61 OpStore %tmpColor %23 93 %66 = OpLoad %v4float %tmpColor 102 %76 = OpLoad %v4float %tmpColor 109 %82 = OpLoad %v4float %tmpColor 115 %85 = OpLoad %v4float %tmpColor
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/external/skia/resources/sksl/shared/ |
D | ComplexDelete.sksl | 5 float4 tmpColor; 8 (tmpColor = sample(s, float2(1)), 10 ? float4(clamp((float4x4(colorXform) * float4(tmpColor.xyz, 1.0)).xyz, 11 0.0, tmpColor.w), 12 tmpColor.w) 13 : tmpColor));
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_pixel_bitmap.c | 183 GLfloat tmpColor[4]; in do_blit_bitmap() local 220 COPY_4V(tmpColor, ctx->Current.RasterColor); in do_blit_bitmap() 223 ADD_3V(tmpColor, tmpColor, ctx->Current.RasterSecondaryColor); in do_blit_bitmap() 226 UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[0], tmpColor[0]); in do_blit_bitmap() 227 UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[1], tmpColor[1]); in do_blit_bitmap() 228 UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[2], tmpColor[2]); in do_blit_bitmap() 229 UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[3], tmpColor[3]); in do_blit_bitmap() 245 if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F)) in do_blit_bitmap()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_pixel_bitmap.c | 180 GLfloat tmpColor[4]; in do_blit_bitmap() local 217 COPY_4V(tmpColor, ctx->Current.RasterColor); in do_blit_bitmap() 220 ADD_3V(tmpColor, tmpColor, ctx->Current.RasterSecondaryColor); in do_blit_bitmap() 223 UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[0], tmpColor[0]); in do_blit_bitmap() 224 UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[1], tmpColor[1]); in do_blit_bitmap() 225 UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[2], tmpColor[2]); in do_blit_bitmap() 226 UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[3], tmpColor[3]); in do_blit_bitmap() 242 if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F)) in do_blit_bitmap()
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/external/ImageMagick/Magick++/lib/ |
D | Image.cpp | 341 Color tmpColor("#BDBDBD"); in matteColor() local 342 image()->matte_color=tmpColor; in matteColor() 343 options()->matteColor(tmpColor); in matteColor()
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