Searched refs:tmp_output (Results 1 – 3 of 3) sorted by relevance
64 float (*tmp_output)[4]; member
450 &shader->stream[i].tmp_output); in gs_flush()639 shader->stream[i].tmp_output = (float (*)[4])output_verts[i].verts->data; in draw_geometry_shader_run()
2104 auto tmp_output = in HandleReshape() local2126 auto reshard_output = tmp_output.ReshardAsWindowedInput( in HandleReshape()