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Searched refs:topRight (Results 1 – 25 of 27) sorted by relevance

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/external/deqp/modules/egl/
DteglPartialUpdateTests.cpp120 IVec2 topRight; member
126 , topRight (topRight_) in ColoredRect()
256 const float x2 = windowToDeviceCoordinates(coloredRect.topRight.x(), width); in render()
257 const float y2 = windowToDeviceCoordinates(coloredRect.topRight.y(), height); in render()
306 …coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLe… in render()
338 …(coloredRect.bottomLeft.x() == coloredRect.topRight.x() || coloredRect.bottomLeft.y() == coloredRe… in render()
343 …coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLe… in render()
484 damageRegion.push_back(rect.topRight.x() - rect.bottomLeft.x() + marginLeft + marginRight); in getDamageRegion()
485 damageRegion.push_back(rect.topRight.y() - rect.bottomLeft.y() + marginBottom + marginTop); in getDamageRegion()
DteglBufferAgeTests.cpp132 IVec2 topRight; member
138 , topRight (topRight_) in ColoredRect()
267 float x2 = windowToDeviceCoordinates(coloredRect.topRight.x(), width); in render()
268 float y2 = windowToDeviceCoordinates(coloredRect.topRight.y(), height); in render()
317 …coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLe… in render()
349 …(coloredRect.bottomLeft.x() == coloredRect.topRight.x() || coloredRect.bottomLeft.y() == coloredRe… in render()
354 …coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLe… in render()
DteglSwapBuffersWithDamageTests.cpp88 IVec2 topRight; member
94 , topRight (topRight_) in ColoredRect()
198 const float x2 = windowToDeviceCoordinates(coloredRect.topRight.x(), width); in render()
199 const float y2 = windowToDeviceCoordinates(coloredRect.topRight.y(), height); in render()
248 …coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLe… in render()
676 damageRegion.push_back(rect.topRight.x() - rect.bottomLeft.x()); in getDamageRegion()
677 damageRegion.push_back(rect.topRight.y() - rect.bottomLeft.y()); in getDamageRegion()
DteglWideColorTests.cpp130 IVec2 topRight; member
136 , topRight (topRight_) in ColoredRect()
215 const float x2 = windowToDeviceCoordinates(coloredRect.topRight.x(), m_bufWidth); in render()
216 const float y2 = windowToDeviceCoordinates(coloredRect.topRight.y(), m_bufHeight); in render()
/external/deqp/framework/opengl/
DgluTextureTestUtil.hpp182 …QuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight);
183 …y (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight);
186 …d::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight);
187 … dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const tcu::Vec2&…
DgluTextureTestUtil.cpp1019 …uteQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2D() argument
1024 dst[2] = bottomLeft.x(); dst[3] = topRight.y(); in computeQuadTexCoord2D()
1025 dst[4] = topRight.x(); dst[5] = bottomLeft.y(); in computeQuadTexCoord2D()
1026 dst[6] = topRight.x(); dst[7] = topRight.y(); in computeQuadTexCoord2D()
1029 …ray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2DArray() argument
1034 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx; in computeQuadTexCoord2DArray()
1035 dst[6] = topRight.x(); dst[ 7] = bottomLeft.y(); dst[ 8] = (float)layerNdx; in computeQuadTexCoord2DArray()
1036 dst[9] = topRight.x(); dst[10] = topRight.y(); dst[11] = (float)layerNdx; in computeQuadTexCoord2DArray()
1124 …td::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoordCube() argument
1155 dst[6+sRow] = sSign * topRight.x(); in computeQuadTexCoordCube()
[all …]
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureGatherTests.cpp103 …uteQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2D() argument
108 dst[2] = bottomLeft.x(); dst[3] = topRight.y(); in computeQuadTexCoord2D()
109 dst[4] = topRight.x(); dst[5] = bottomLeft.y(); in computeQuadTexCoord2D()
110 dst[6] = topRight.x(); dst[7] = topRight.y(); in computeQuadTexCoord2D()
113 …ray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2DArray() argument
118 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx; in computeQuadTexCoord2DArray()
119 dst[6] = topRight.x(); dst[ 7] = bottomLeft.y(); dst[ 8] = (float)layerNdx; in computeQuadTexCoord2DArray()
120 dst[9] = topRight.x(); dst[10] = topRight.y(); dst[11] = (float)layerNdx; in computeQuadTexCoord2DArray()
123 …td::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoordCube() argument
154 dst[6+sRow] = sSign * topRight.x(); in computeQuadTexCoordCube()
[all …]
/external/deqp/modules/gles3/functional/
Des3fTextureWrapTests.cpp102 tcu::Vec2 topRight; member
105 Case (const tcu::Vec2& bl, const tcu::Vec2& tr) : bottomLeft(bl), topRight(tr) {} in Case()
336 computeQuadTexCoord2D(texCoord, m_cases[m_caseNdx].bottomLeft, m_cases[m_caseNdx].topRight); in iterate()
356 …< m_cases[m_caseNdx].bottomLeft << ", top-right " << m_cases[m_caseNdx].topRight << TestLog::EndMe… in iterate()
Des3fTextureShadowTests.cpp432 tcu::Vec2 topRight; member
444 , topRight (topRight_) in FilterCase()
632 << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight in iterate()
641 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
Des3fTextureFilteringTests.cpp392 tcu::Vec2 topRight; member
402 , topRight (topRight_) in FilterCase()
611 …::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMe… in iterate()
619 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
Des3fTextureMipmapTests.cpp236 Vec2 topRight; in getBasicTexCoord2D() member
263 const Vec2& topRight = s_basicCoords[cellNdx].topRight; in getBasicTexCoord2D() local
265 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D()
/external/deqp/modules/gles31/functional/
Des31fTextureFilteringTests.cpp140 tcu::Vec2 topRight; member
151 , topRight (topRight_) in FilterCase()
366 …::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMe… in iterate()
374 …computeQuadTexCoordCubeArray(texCoord, face, curCase.bottomLeft, curCase.topRight, curCase.layerRa… in iterate()
/external/deqp/modules/gles2/accuracy/
Des2aTextureMipmapTests.cpp189 Vec2 topRight; in getBasicTexCoord2D() member
216 const Vec2& topRight = s_basicCoords[cellNdx].topRight; in getBasicTexCoord2D() local
218 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D()
Des2aTextureFilteringTests.cpp478 const tcu::Vec2& topRight, in renderFaces() argument
495 computeQuadTexCoordCube(texCoord, (tcu::CubeFace)face, bottomLeft, topRight); in renderFaces()
/external/deqp/modules/gles3/accuracy/
Des3aTextureMipmapTests.cpp180 Vec2 topRight; in getBasicTexCoord2D() member
207 const Vec2& topRight = s_basicCoords[cellNdx].topRight; in getBasicTexCoord2D() local
209 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D()
Des3aTextureFilteringTests.cpp487 const tcu::Vec2& topRight, in renderFaces() argument
504 computeQuadTexCoordCube(texCoord, (tcu::CubeFace)face, bottomLeft, topRight); in renderFaces()
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Drasterizer_impl.h665 POS topRight{scissor.xmax, scissor.ymin};
671 ComputeEdgeData(bottomRight, topRight, rastEdges[5]);
672 ComputeEdgeData(topRight, topLeft, rastEdges[6]);
715 POS topRight{scissor.xmax, scissor.ymin};
721 ComputeEdgeData(bottomRight, topRight, rastEdges[5]);
722 ComputeEdgeData(topRight, topLeft, rastEdges[6]);
/external/deqp/modules/gles2/functional/
Des2fTextureFilteringTests.cpp358 tcu::Vec2 topRight; member
368 , topRight (topRight_) in FilterCase()
564 …::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMe… in iterate()
572 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
Des2fTextureMipmapTests.cpp192 Vec2 topRight; in getBasicTexCoord2D() member
219 const Vec2& topRight = s_basicCoords[cellNdx].topRight; in getBasicTexCoord2D() local
221 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureShadowTests.cpp409 tcu::Vec2 topRight; member
421 , topRight (topRight_) in FilterCase()
548 << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight in iterate()
557 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
DvktTextureFilteringTests.cpp392 tcu::Vec2 topRight; member
402 , topRight (topRight_) in FilterCase()
555 …log << TestLog::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << … in iterate()
563 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
DvktTextureMipmapTests.cpp203 const Vec2 topRight; in getBasicTexCoord2D() member
230 const Vec2& topRight = s_basicCoords[cellNdx].topRight; in getBasicTexCoord2D() local
232 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D()
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawScissorTests.cpp133 …Vec4 topRight (-1.0f + scaleWidth * (float)(m_quad.m_x + m_quad.m_width), -1.0f + scaleHeight… in getVertices() local
143 vertices.push_back(PositionColorVertex(topRight, m_quad.m_color)); in getVertices()
/external/pdfium/xfa/fxfa/parser/
Dattribute_values.inc133 VALUE____(0x67bef031u, "topRight", TopRight)
/external/skia/src/effects/imagefilters/
DSkLightingImageFilter.cpp502 SkIRect topRight = SkIRect::MakeXYWH(dstRect.width() - 1, 0, 1, 1); in filterImageGPU() local
515 this->drawRect(surfaceFillContext.get(), inputView, matrix, topRight, in filterImageGPU()

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