/external/webp/src/dsp/ |
D | upsampling.c | 38 static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bottom_y, \ 46 assert(top_y != NULL); \ 49 FUNC(top_y[0], uv0 & 0xff, (uv0 >> 16), top_dst); \ 65 FUNC(top_y[2 * x - 1], uv0 & 0xff, (uv0 >> 16), \ 67 FUNC(top_y[2 * x - 0], uv1 & 0xff, (uv1 >> 16), \ 84 FUNC(top_y[len - 1], uv0 & 0xff, (uv0 >> 16), \ 106 static void EmptyUpsampleFunc(const uint8_t* top_y, const uint8_t* bottom_y, 110 (void)top_y; 139 static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bot_y, \ 148 FUNC(top_y[2 * x + 0], top_u[x], top_v[x], top_dst + 8 * x + 0); \ [all …]
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D | upsampling_neon.c | 176 #define CONVERT2RGB_8(FMT, XSTEP, top_y, bottom_y, uv, \ argument 178 CONVERT8(FMT, XSTEP, len, top_y, uv, top_dst, cur_x); \ 184 #define CONVERT2RGB_1(FUNC, XSTEP, top_y, bottom_y, uv, \ argument 186 CONVERT1(FUNC, XSTEP, len, top_y, uv, top_dst, cur_x); \ 193 static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bottom_y, \ 216 assert(top_y != NULL); \ 220 VP8YuvTo ## FMT(top_y[0], u0, v0, top_dst); \ 231 CONVERT2RGB_8(FMT, XSTEP, top_y, bottom_y, r_uv, \ 241 CONVERT2RGB_1(VP8YuvTo ## FMT, XSTEP, top_y, bottom_y, r_uv, \
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D | upsampling_sse41.c | 109 #define CONVERT2RGB_32(FUNC, XSTEP, top_y, bottom_y, \ argument 111 FUNC##32_SSE41((top_y) + (cur_x), r_u, r_v, (top_dst) + (cur_x) * (XSTEP)); \ 119 static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bottom_y, \ 129 assert(top_y != NULL); \ 135 FUNC(top_y[0], u0_t, v0_t, top_dst); \ 146 CONVERT2RGB_32(FUNC, XSTEP, top_y, bottom_y, top_dst, bottom_dst, pos); \ 157 memcpy(tmp_top, top_y + pos, len - pos); \
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D | upsampling_sse2.c | 107 #define CONVERT2RGB_32(FUNC, XSTEP, top_y, bottom_y, \ argument 109 FUNC##32_SSE2((top_y) + (cur_x), r_u, r_v, (top_dst) + (cur_x) * (XSTEP)); \ 117 static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bottom_y, \ 127 assert(top_y != NULL); \ 133 FUNC(top_y[0], u0_t, v0_t, top_dst); \ 144 CONVERT2RGB_32(FUNC, XSTEP, top_y, bottom_y, top_dst, bottom_dst, pos); \ 155 memcpy(tmp_top, top_y + pos, len - pos); \
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D | upsampling_mips_dsp_r2.c | 146 static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bottom_y, \ 154 assert(top_y != NULL); \ 157 FUNC(top_y[0], uv0 & 0xff, (uv0 >> 16), top_dst); \ 173 FUNC(top_y[2 * x - 1], uv0 & 0xff, (uv0 >> 16), \ 175 FUNC(top_y[2 * x - 0], uv1 & 0xff, (uv1 >> 16), \ 192 FUNC(top_y[len - 1], uv0 & 0xff, (uv0 >> 16), \
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D | upsampling_msa.c | 567 static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bot_y, \ 578 const uint8_t* ptop_y = &top_y[1]; \ 583 FUNC(top_y[0], uv0 & 0xff, (uv0 >> 16), top_dst); \ 639 FUNC(top_y[len - 1], tmp0 & 0xff, (tmp0 >> 16), \
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D | dsp.h | 447 const uint8_t* top_y, const uint8_t* bottom_y,
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/external/pdfium/core/fpdfapi/render/ |
D | cpdf_type3cache.cpp | 139 float top_y = image_matrix.d + image_matrix.f; in RenderGlyph() local 141 bool bFlipped = top_y > bottom_y; in RenderGlyph() 143 std::swap(top_y, bottom_y); in RenderGlyph() 144 std::tie(top_line, bottom_line) = pSize->AdjustBlue(top_y, bottom_y); in RenderGlyph()
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/external/igt-gpu-tools/tests/ |
D | testdisplay.c | 275 double x, y, top_y; in paint_output_info() local 298 cairo_get_current_point(cr, &x, &top_y); in paint_output_info() 306 cairo_move_to(cr, x, top_y); in paint_output_info()
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/external/libaom/libaom/third_party/libyuv/source/ |
D | planar_functions.cc | 1732 int top_y = ((y - radius - 1) >= 0) ? (y - radius - 1) : 0; in ARGBBlur() local 1734 int area = radius * (bot_y - top_y); in ARGBBlur() 1740 if (top_y) { in ARGBBlur() 1763 area += (bot_y - top_y); in ARGBBlur() 1774 area -= (bot_y - top_y); in ARGBBlur()
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/external/libvpx/libvpx/third_party/libyuv/source/ |
D | planar_functions.cc | 2445 int top_y = ((y - radius - 1) >= 0) ? (y - radius - 1) : 0; in ARGBBlur() local 2447 int area = radius * (bot_y - top_y); in ARGBBlur() 2453 if (top_y) { in ARGBBlur() 2476 area += (bot_y - top_y); in ARGBBlur() 2487 area -= (bot_y - top_y); in ARGBBlur()
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/external/libyuv/files/source/ |
D | planar_functions.cc | 2680 int top_y = ((y - radius - 1) >= 0) ? (y - radius - 1) : 0; in ARGBBlur() local 2682 int area = radius * (bot_y - top_y); in ARGBBlur() 2688 if (top_y) { in ARGBBlur() 2711 area += (bot_y - top_y); in ARGBBlur() 2722 area -= (bot_y - top_y); in ARGBBlur()
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