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Searched refs:top_y (Results 1 – 12 of 12) sorted by relevance

/external/webp/src/dsp/
Dupsampling.c38 static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bottom_y, \
46 assert(top_y != NULL); \
49 FUNC(top_y[0], uv0 & 0xff, (uv0 >> 16), top_dst); \
65 FUNC(top_y[2 * x - 1], uv0 & 0xff, (uv0 >> 16), \
67 FUNC(top_y[2 * x - 0], uv1 & 0xff, (uv1 >> 16), \
84 FUNC(top_y[len - 1], uv0 & 0xff, (uv0 >> 16), \
106 static void EmptyUpsampleFunc(const uint8_t* top_y, const uint8_t* bottom_y,
110 (void)top_y;
139 static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bot_y, \
148 FUNC(top_y[2 * x + 0], top_u[x], top_v[x], top_dst + 8 * x + 0); \
[all …]
Dupsampling_neon.c176 #define CONVERT2RGB_8(FMT, XSTEP, top_y, bottom_y, uv, \ argument
178 CONVERT8(FMT, XSTEP, len, top_y, uv, top_dst, cur_x); \
184 #define CONVERT2RGB_1(FUNC, XSTEP, top_y, bottom_y, uv, \ argument
186 CONVERT1(FUNC, XSTEP, len, top_y, uv, top_dst, cur_x); \
193 static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bottom_y, \
216 assert(top_y != NULL); \
220 VP8YuvTo ## FMT(top_y[0], u0, v0, top_dst); \
231 CONVERT2RGB_8(FMT, XSTEP, top_y, bottom_y, r_uv, \
241 CONVERT2RGB_1(VP8YuvTo ## FMT, XSTEP, top_y, bottom_y, r_uv, \
Dupsampling_sse41.c109 #define CONVERT2RGB_32(FUNC, XSTEP, top_y, bottom_y, \ argument
111 FUNC##32_SSE41((top_y) + (cur_x), r_u, r_v, (top_dst) + (cur_x) * (XSTEP)); \
119 static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bottom_y, \
129 assert(top_y != NULL); \
135 FUNC(top_y[0], u0_t, v0_t, top_dst); \
146 CONVERT2RGB_32(FUNC, XSTEP, top_y, bottom_y, top_dst, bottom_dst, pos); \
157 memcpy(tmp_top, top_y + pos, len - pos); \
Dupsampling_sse2.c107 #define CONVERT2RGB_32(FUNC, XSTEP, top_y, bottom_y, \ argument
109 FUNC##32_SSE2((top_y) + (cur_x), r_u, r_v, (top_dst) + (cur_x) * (XSTEP)); \
117 static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bottom_y, \
127 assert(top_y != NULL); \
133 FUNC(top_y[0], u0_t, v0_t, top_dst); \
144 CONVERT2RGB_32(FUNC, XSTEP, top_y, bottom_y, top_dst, bottom_dst, pos); \
155 memcpy(tmp_top, top_y + pos, len - pos); \
Dupsampling_mips_dsp_r2.c146 static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bottom_y, \
154 assert(top_y != NULL); \
157 FUNC(top_y[0], uv0 & 0xff, (uv0 >> 16), top_dst); \
173 FUNC(top_y[2 * x - 1], uv0 & 0xff, (uv0 >> 16), \
175 FUNC(top_y[2 * x - 0], uv1 & 0xff, (uv1 >> 16), \
192 FUNC(top_y[len - 1], uv0 & 0xff, (uv0 >> 16), \
Dupsampling_msa.c567 static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bot_y, \
578 const uint8_t* ptop_y = &top_y[1]; \
583 FUNC(top_y[0], uv0 & 0xff, (uv0 >> 16), top_dst); \
639 FUNC(top_y[len - 1], tmp0 & 0xff, (tmp0 >> 16), \
Ddsp.h447 const uint8_t* top_y, const uint8_t* bottom_y,
/external/pdfium/core/fpdfapi/render/
Dcpdf_type3cache.cpp139 float top_y = image_matrix.d + image_matrix.f; in RenderGlyph() local
141 bool bFlipped = top_y > bottom_y; in RenderGlyph()
143 std::swap(top_y, bottom_y); in RenderGlyph()
144 std::tie(top_line, bottom_line) = pSize->AdjustBlue(top_y, bottom_y); in RenderGlyph()
/external/igt-gpu-tools/tests/
Dtestdisplay.c275 double x, y, top_y; in paint_output_info() local
298 cairo_get_current_point(cr, &x, &top_y); in paint_output_info()
306 cairo_move_to(cr, x, top_y); in paint_output_info()
/external/libaom/libaom/third_party/libyuv/source/
Dplanar_functions.cc1732 int top_y = ((y - radius - 1) >= 0) ? (y - radius - 1) : 0; in ARGBBlur() local
1734 int area = radius * (bot_y - top_y); in ARGBBlur()
1740 if (top_y) { in ARGBBlur()
1763 area += (bot_y - top_y); in ARGBBlur()
1774 area -= (bot_y - top_y); in ARGBBlur()
/external/libvpx/libvpx/third_party/libyuv/source/
Dplanar_functions.cc2445 int top_y = ((y - radius - 1) >= 0) ? (y - radius - 1) : 0; in ARGBBlur() local
2447 int area = radius * (bot_y - top_y); in ARGBBlur()
2453 if (top_y) { in ARGBBlur()
2476 area += (bot_y - top_y); in ARGBBlur()
2487 area -= (bot_y - top_y); in ARGBBlur()
/external/libyuv/files/source/
Dplanar_functions.cc2680 int top_y = ((y - radius - 1) >= 0) ? (y - radius - 1) : 0; in ARGBBlur() local
2682 int area = radius * (bot_y - top_y); in ARGBBlur()
2688 if (top_y) { in ARGBBlur()
2711 area += (bot_y - top_y); in ARGBBlur()
2722 area -= (bot_y - top_y); in ARGBBlur()