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Searched refs:totalAttributeCnt (Results 1 – 3 of 3) sorted by relevance

/external/skqp/src/gpu/vk/
DGrVkPipeline.cpp509 int totalAttributeCnt = primProc.numVertexAttributes() + primProc.numInstanceAttributes(); in Create() local
510 SkASSERT(totalAttributeCnt <= gpu->vkCaps().maxVertexAttributes()); in Create()
511 VkVertexInputAttributeDescription* pAttribs = attributeDesc.push_back_n(totalAttributeCnt); in Create()
/external/skia/src/gpu/vk/
DGrVkPipeline.cpp515 int totalAttributeCnt = vertexAttribs.count() + instanceAttribs.count(); in Make() local
516 SkASSERT(totalAttributeCnt <= gpu->vkCaps().maxVertexAttributes()); in Make()
517 VkVertexInputAttributeDescription* pAttribs = attributeDesc.push_back_n(totalAttributeCnt); in Make()
/external/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp528 unsigned int totalAttributeCnt = programInfo.geomProc().numVertexAttributes() + in create_pipeline_state() local
530 SkAutoSTArray<4, D3D12_INPUT_ELEMENT_DESC> inputElements(totalAttributeCnt); in create_pipeline_state()
533 psoDesc.InputLayout = { inputElements.get(), totalAttributeCnt }; in create_pipeline_state()