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Searched refs:totalLocalMatrix (Results 1 – 25 of 28) sorted by relevance

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/external/skia/src/shaders/
DSkPictureShader.cpp281 auto lm = this->totalLocalMatrix(rec.fLocalM); in onAppendStages()
301 auto lm = this->totalLocalMatrix(localM); in onProgram()
321 auto lm = this->totalLocalMatrix(rec.fLocalMatrix); in onMakeContext()
370 auto lm = this->totalLocalMatrix(args.fPreLocalMatrix); in asFragmentProcessor()
DSkShader.cpp50 SkShaderBase::totalLocalMatrix(const SkMatrix* preLocalMatrix) const { in totalLocalMatrix() function in SkShaderBase
63 return SkMatrix::Concat(ctm, *this->totalLocalMatrix(outerLocalMatrix)).invert(totalInverse); in computeTotalInverse()
DSkShaderBase.h190 SkTCopyOnFirstWrite<SkMatrix> totalLocalMatrix(const SkMatrix* preLocalMatrix) const;
DSkPerlinNoiseShader.cpp944 const auto localMatrix = this->totalLocalMatrix(args.fPreLocalMatrix); in asFragmentProcessor()
/external/skqp/src/shaders/
DSkShader.cpp46 SkShaderBase::totalLocalMatrix(const SkMatrix* preLocalMatrix, in totalLocalMatrix() function in SkShaderBase
64 return SkMatrix::Concat(ctm, *this->totalLocalMatrix(outerLocalMatrix)).invert(totalInverse); in computeTotalInverse()
DSkPictureShader.cpp258 auto lm = this->totalLocalMatrix(rec.fLocalM); in onAppendStages()
279 auto lm = this->totalLocalMatrix(rec.fLocalMatrix); in onMakeContext()
338 auto lm = this->totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix); in asFragmentProcessor()
DSkShaderBase.h180 SkTCopyOnFirstWrite<SkMatrix> totalLocalMatrix(const SkMatrix* preLocalMatrix,
DSkImageShader.cpp185 const auto lm = this->totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix); in asFragmentProcessor()
/external/skqp/src/gpu/gradients/
DGrRadialGradientLayout.fp40 if (!grad.totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) {
DGrLinearGradientLayout.cpp83 if (!grad.totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) { in Make()
DGrRadialGradientLayout.cpp84 if (!grad.totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) { in Make()
DGrSweepGradientLayout.fp57 if (!grad.totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) {
DGrLinearGradientLayout.fp47 if (!grad.totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) {
DGrSweepGradientLayout.cpp117 if (!grad.totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) { in Make()
DGrTwoPointConicalGradientLayout.cpp266 if (!grad.totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) { in Make()
DGrTwoPointConicalGradientLayout.fp182 if (!grad.totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) {
/external/skia/src/gpu/gradients/generated/
DGrLinearGradientLayout.cpp90 if (!grad.totalLocalMatrix(args.fPreLocalMatrix)->invert(&matrix)) { in Make()
DGrRadialGradientLayout.cpp94 if (!grad.totalLocalMatrix(args.fPreLocalMatrix)->invert(&matrix)) { in Make()
DGrSweepGradientLayout.cpp128 if (!grad.totalLocalMatrix(args.fPreLocalMatrix)->invert(&matrix)) { in Make()
DGrTwoPointConicalGradientLayout.cpp346 if (!grad.totalLocalMatrix(args.fPreLocalMatrix)->invert(&matrix)) { in Make()
/external/skia/src/gpu/gradients/
DGrRadialGradientLayout.fp34 if (!grad.totalLocalMatrix(args.fPreLocalMatrix)->invert(&matrix)) {
DGrSweepGradientLayout.fp48 if (!grad.totalLocalMatrix(args.fPreLocalMatrix)->invert(&matrix)) {
DGrLinearGradientLayout.fp41 if (!grad.totalLocalMatrix(args.fPreLocalMatrix)->invert(&matrix)) {
DGrTwoPointConicalGradientLayout.fp170 if (!grad.totalLocalMatrix(args.fPreLocalMatrix)->invert(&matrix)) {
/external/skia/src/core/
DSkDevice.cpp425 const auto lm = *as_SB(shader)->totalLocalMatrix(nullptr); in make_post_inverse_lm()

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