Home
last modified time | relevance | path

Searched refs:total_spill_needed (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/lima/ir/gp/
Dscheduler.c217 int total_spill_needed; member
562 int total_spill_needed = INT_MAX; in _try_place_node() local
579 ctx->instr->slot_difference < total_spill_needed) { in _try_place_node()
581 total_spill_needed = ctx->instr->slot_difference; in _try_place_node()
590 ctx->total_spill_needed = MAX2(ctx->total_spill_needed, in _try_place_node()
591 total_spill_needed); in _try_place_node()
804 ctx->total_spill_needed = MAX2(ctx->total_spill_needed, in schedule_try_node()
1100 ctx->total_spill_needed--; in try_spill_nodes()
1106 if (ctx->total_spill_needed <= 0) in try_spill_nodes()
1120 ctx->total_spill_needed--; in try_spill_nodes()
[all …]