Searched refs:total_threads (Results 1 – 4 of 4) sorted by relevance
131 const int64 total_threads = thread_dim.x * thread_dim.y * thread_dim.z; in ThreadDimOk() local134 if (total_threads > threads_per_block_limit) { in ThreadDimOk()135 VLOG(2) << "exceeded total-thread-per-block limit: " << total_threads in ThreadDimOk()
163 int64 total_threads = launch_dimensions_.launch_bound(); in EmitLoop() local167 if (total_threads * unroll_factor_ >= num_elements) { in EmitLoop()179 constant(total_threads * unroll_factor_), [&](llvm::Value* base_indvar) { in EmitLoop()
132 unsigned total_threads = num_breakpoint_threads \ in dotest() local142 pseudo_barrier_init(g_barrier, total_threads); in dotest()
2239 int total_threads = 0; // Total number of threads in system. in __kmp_get_load_balance() local2327 ++total_threads; in __kmp_get_load_balance()